Difference between revisions of "Junctionary - Mergers - LLL output"
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{{Junctionary|15.04.08|[[Image:psg74_3on3_joiner_pm.png|center|140px|]]|'''choice'''|"3+3->3 [[Mainline|Mainline]] merger fit into landscape. For the Northern lines a choice of all the three other tracks is offered.|pm|[http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_71_-_80#gameid_74 Public Server game #74]}} | {{Junctionary|15.04.08|[[Image:psg74_3on3_joiner_pm.png|center|140px|]]|'''choice'''|"3+3->3 [[Mainline|Mainline]] merger fit into landscape. For the Northern lines a choice of all the three other tracks is offered.|pm|[http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_71_-_80#gameid_74 Public Server game #74]}} | ||
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+ | {{Junctionary|24.7.10|[[Image:pzg10_BBH02merger.png|center|140px|]]|'''Mix inner'''| A nice merger which leaves two outer lines to their own fate and works with the inside. As the two outer line only make for 2 output lines, one is "rather randomly" added as the inner lines merge to make for the 3 line output. |{{User|Mark}}|{{ProZoneGameSave|10}} }} | ||
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{{Junctionary|24.7.10|[[Image:psg190_LLLmerger01.png|center|140px|]]|'''Sequential split'''|This merger built by XeryusTC uses the first split to decide whether the train goes to the first line, or somewhere else. If somewhere, then it splits there again to see if the next line is free and then again until all lines have been checked. This merger style can have problems if the incoming lines have high traffic but is very universal and can be used for basically any amount of lines. |{{User|XeryusTC}}|{{PublicServerGameSave|190}} }} | {{Junctionary|24.7.10|[[Image:psg190_LLLmerger01.png|center|140px|]]|'''Sequential split'''|This merger built by XeryusTC uses the first split to decide whether the train goes to the first line, or somewhere else. If somewhere, then it splits there again to see if the next line is free and then again until all lines have been checked. This merger style can have problems if the incoming lines have high traffic but is very universal and can be used for basically any amount of lines. |{{User|XeryusTC}}|{{PublicServerGameSave|190}} }} | ||
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Revision as of 09:32, 29 September 2011
Mergers | |
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View all Mergers | |
Mergers with LL output | |
Mergers wih LLL output | |
Mergers with LLLL output | |
Mergers with LLLL+ output | |
Back to Junctionary | |
Back to Mergers |
Mergers with LLL output (what is that?) | ||||||
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Date | Screenshot | Specification | Description | Creator | additional | |
15.04.08 | choice | "3+3->3 Mainline merger fit into landscape. For the Northern lines a choice of all the three other tracks is offered. | pm | Public Server game #74
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24.7.10 | Mix inner | A nice merger which leaves two outer lines to their own fate and works with the inside. As the two outer line only make for 2 output lines, one is "rather randomly" added as the inner lines merge to make for the 3 line output. | Mark | Download PZG #10
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24.7.10 | Sequential split | This merger built by XeryusTC uses the first split to decide whether the train goes to the first line, or somewhere else. If somewhere, then it splits there again to see if the next line is free and then again until all lines have been checked. This merger style can have problems if the incoming lines have high traffic but is very universal and can be used for basically any amount of lines. | XeryusTC | Download PSG #190
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