Airmod.grf
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Revision as of 15:41, 13 September 2007 by Ammler (Talk | contribs) (→Aircraft Modificator 1.0beta4)
Please modify or use Talk:Airmod.nfo...
Aircraft Modificator 1.0beta4
Parameters
- Airport building costs: default 10 (*4)
- Aircraft purchase costs: default 9 (*2)
- Aircraft running costs: default 10 (*4)
- Aircraft loading amount per unit of time: default 255 (disabled)
Calculation Formula for first 3: Using math: NewBaseCost = OldBaseCost * 2^(n-8), where n is the value of parameter. (from wiki.TTDPatch): 7 = * 0.5; 8 = * 1; 9 = * 2; 10 = * 4 and so on...
(Parameter 4 will taken as it is.)
to disable it: value = 255
Download
Encoded GRF: airmod.grf ID: 4D 47 03 01 md5: 505d42641e0b867d8b96bb03f05eaa2a
Source
// Automatically generated by GRFCODEC. Do not modify! // (Info version 7) // Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel 0 * 4 4A 00 00 00 1 * 265 08 07 "MG" 03 01 "Aircraft Mod 1.0beta4" 00 "Changes some properities of the aircrafts to bring back challenge." 0D "Parameters: <Airport:10> <Purchase:9> <running:10> <loading:255>" 0D "-> 8=*1, 9=*2,10=*4...(7=*0.5) - 255 for skipping" 0D "loading: the amount of units per time" 0D "2007.09 / Ammler" 00 // Defaults: B0-Airport *4, B1-Purchase *2, B2-running *4, B3-loading [disabled] // [07/09] <variable> <varsize> <condition-type> <value> <num-sprites> 2 * 6 09 00 01 01 FF 01 // 0D <target> <operation> <source1> <source2> [<data> (if source1 or 2 = FF)] 3 * 9 0D 00 00 FF 00 0A 00 00 00 4 * 6 09 01 01 01 FF 01 5 * 9 0D 01 00 FF 00 09 00 00 00 6 * 6 09 02 01 01 FF 01 7 * 9 0D 02 00 FF 00 0A 00 00 00 8 * 6 09 03 01 01 FF 01 9 * 9 0D 03 00 FF 00 FF 00 00 00 // Airport costs // skip, if 255 10 * 6 07 00 01 02 FF "P" // maximum x16 // 00 <Feature> <Num-props> <Num-info> <Id> (<Property <New-info>)... 11 * 7 00 08 01 01 0B 08 0C // x8 12 * 6 07 00 01 05 0B 01 13 * 7 00 08 01 01 0B 08 0B // x4 14 * 6 07 00 01 05 0A 01 15 * 7 00 08 01 01 0B 08 0A // x2 16 * 6 07 00 01 05 09 01 17 * 7 00 08 01 01 0B 08 09 // x1 18 * 6 07 00 01 05 08 01 19 * 7 00 08 01 01 0B 08 08 // minimum x0.5 20 * 6 07 00 01 05 07 01 21 * 7 00 08 01 01 0B 08 07 22 * 9 10 "Purchase" 23 * 6 07 01 01 02 FF "R" // maximum x16 24 * 7 00 08 01 01 11 08 0C // x8 25 * 6 07 01 01 05 0B 01 26 * 7 00 08 01 01 11 08 0B // x4 27 * 6 07 01 01 05 0A 01 28 * 7 00 08 01 01 11 08 0A // x2 29 * 6 07 01 01 05 09 01 30 * 7 00 08 01 01 11 08 09 // x1 31 * 6 07 01 01 05 08 01 32 * 7 00 08 01 01 11 08 08 // minimum x0.5 33 * 6 07 01 01 05 07 01 34 * 7 00 08 01 01 11 08 07 35 * 14 10 "Running costs" 36 * 6 07 02 01 02 FF "L" // goto av8, if loaded 37 * 9 07 88 04 \7GG "DD" 0A 01 "a" // maximum x16 38 * 7 00 08 01 01 2D 08 0C // x8 39 * 6 07 02 01 05 0B 01 40 * 7 00 08 01 01 2D 08 0B // x4 41 * 6 07 02 01 05 0A 01 42 * 7 00 08 01 01 2D 08 0A // x2 43 * 6 07 02 01 05 09 01 44 * 7 00 08 01 01 2D 08 09 // x1 45 * 6 07 02 01 05 08 01 46 * 7 00 08 01 01 2D 08 08 // minimum x0.5 47 * 6 07 02 01 05 07 01 48 * 7 00 08 01 01 2D 08 07 //skip running costs av8 49 * 6 07 9A 01 00 00 "L" 50 * 19 10 "av8: running costs" // should be loaded before this mod 51 * 9 07 88 04 \7G "DD" 0A 01 01 52 * 28 0B 01 7F 05 "Aviators Aircraft (av8)" 00 // maximum x16 53 * 7 00 08 01 01 2D 08 0F // x8 54 * 6 07 02 01 05 0B 01 55 * 7 00 08 01 01 2D 08 0E // x4 56 * 6 07 02 01 05 0A 01 57 * 7 00 08 01 01 2D 08 0D // x2 58 * 6 07 02 01 05 09 01 59 * 7 00 08 01 01 2D 08 0C // x1 60 * 6 07 02 01 05 08 01 61 * 7 00 08 01 01 2D 08 0B // minimum x0.5 62 * 6 07 02 01 05 07 01 63 * 7 00 08 01 01 2D 08 0A 64 * 32 10 "Loading amount per unit of time" 65 * 6 07 03 01 02 FF 09 // maximum 50 66 * 46 00 03 01 28 00 07 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 // 20 67 * 6 07 03 01 05 14 01 68 * 46 00 03 01 28 00 07 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 // 10 69 * 6 07 03 01 05 0A 01 70 * 46 00 03 01 28 00 07 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A 0A // 5 71 * 6 07 03 01 05 05 01 72 * 46 00 03 01 28 00 07 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 05 // minimum 1 73 * 6 07 03 01 05 01 01 74 * 46 00 03 01 28 00 07 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01