Junctionary
From #openttdcoop wiki
The Junctionary is a collection of important and clever constructions we have developed during our games.
Backbone Hubs (what is that?) | ||||||
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Date | Screenshot | Type | Description | Creator | Name | additional |
18.03.07 | Backbone Hub | A 4-way station in a pretty ancient style. Back in old days, we tried to build some very efficient 4-way BBHs (or simply "Hubs" as we named them some time ago). | thgergo | "Straight Type"
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18.03.07 | Backbone Hub | Ancient T-BBH (or simply "Hub" as we named BBHs some time ago). | Mucht |
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18.03.07 | Backbone Hub | Another BBH of thgergo, built some while ago. Notice the loadbalancing stuff all over the Hub. Only one comment left: "Don't try this at home!" | thgergo | "My best Hub" |
Sideline Hubs (what is that?) | ||||||
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Date | Screenshot | Type | Description | Creator | Name | additional |
18.03.07 | Sideline Hub | Long time ago, Xahodo built this 4-way SLH. Notice: this SLH is unbalanced. | Xahodo | "The horror construct"
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18.03.07 | Sideline Hub | "Fit-in-a-landscape"-SLH. It is a SLH since we didn't build real Mainlines for cargo routes in this game. This SLH is small but leaves enough waiting space in every direction. | Mucht | "Cargo Hub"
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19.03.07 | Sideline Hub | Nice SLH. Notice the absence of Loadbalencers but the implementation of Prioritizers. Large but fast. | Doke & Gamer |
Loadbalancers (what is that?) | ||||||
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Date | Screenshot | Type | Description | Creator | Name | additional |
Weird Implementations | ||||||
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Date | Screenshot | Type | Description | Creator | Name | additional |
11.02.06 | LoadBalancer | 4 station exits are connected to the mainline. This junction needs perfect load balancers because it works under heavy traffic. | e1ko | "Big Junction"
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