Autostart
From #openttdcoop wiki
OpenTTD Bash Autostart script
The autostart/ compile script automatically downloads, compiles and starts the correct OpenTTD Linux version to join the Public Server or Member Zone Server. The script can use the nightly download or use svn to compile you're local gameset.
The scripts supports all plattforms which have a bash shell. (Linux/OSX/FreeBSD etc.)
How to use the script
- Download the files from http://svn.openttdcoop.org/tools/autostart/
- Copy or rename ps.tmpl to ps.conf
- Edit ps.conf and set your option for either "nightly" or "svn" under TYPE =
- Start the script witihin your terminal type: "./start" or start it from within your file browser and run it, don't click on "run from terminal" for you convenience.
Using TYPE="nightly"
The fastest type to update and start a client.
Using TYPE="svn"
Advantages
- Patches with autojoin patch.
- Only updates changed files.
Dissadvantages
- Needs to compile (takes time)
- Requires development library dependencies for openttd
How to setup a server
You need a webserver at same address as the OTTD server is.
This 2 Variables in the conf are required for server:
- SERVER
- PORT
The script tries to read the revision from http://SERVER/PORT/rev
That one is for autologin feature:
- PWKEY
The script tries to read the server password from http://SERVER/PORT/PWKEY
(I suggest to use a md5sum string for PWKEY.)
Hint: We do also symlink data and save folder from the ottd server, so people could download missing GRFs or saves.