Difference between revisions of "Sideline Hub"

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[[Image:SLH.png|right|thumb|An example Sideline Hub without Loadbalancing]]
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[[Image:LL_RR_SLH.png|right|thumb|500px|A functional scheme for a Sideline Hub connected to a LL_RR mainline]]
A sideline hub (SLH) is a [[Hub|hub]] that connects a [[Sideline|sideline]] to a [[Mainline|mainline]]. Although usually [[Load Balancing|load balanced]] they are not always. They are however, designed not to interrupt the flow of mainline traffic as much as possible, so that trains already at full speed do not have to slow down. More information on building a sideline hub is availbe on the [[Guides:Basic Junctions|Basic Juntions]] guide.
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[[Image:Testing Grounds, 22nd Dec 1950-1.png|right|thumb|500px|A very simple SLH connected to a L_R mainline]]
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[[Image:Testing Grounds, 22nd Dec 1950.png|right|thumb|500px|An example Sideline Hub connected to a LL_RR mainline]]
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A sideline hub (SLH) is the most common type of [[Hub|hub]] used in #openttdcoop games. It's purpose is to connect a [[Sideline|sideline]] to a [[Mainline|mainline]]. We usually build sideline hubs using [[Priority|prioritized]] [[Merging_Tracks|mergers]] to avoid slowing down mainline traffic.
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Examples of sideline hubs can be found in the [[Junctionary_-_New_SLHs|Junctionary]].
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== See Also ==
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* [[Sideline]]
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* [[Basic Networking]]
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* [[BBH]]
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* [[MSH]]
  
 
[[Category:Guides]]
 
[[Category:Guides]]
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[[Category:Basic networking]]

Latest revision as of 17:56, 25 January 2016

A functional scheme for a Sideline Hub connected to a LL_RR mainline
A very simple SLH connected to a L_R mainline
An example Sideline Hub connected to a LL_RR mainline

A sideline hub (SLH) is the most common type of hub used in #openttdcoop games. It's purpose is to connect a sideline to a mainline. We usually build sideline hubs using prioritized mergers to avoid slowing down mainline traffic.

Examples of sideline hubs can be found in the Junctionary.


See Also

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  • This page was last modified on 25 January 2016, at 17:56.