Difference between revisions of "ProZone:Archive - Games 1 - 10"
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{{Archive_ProZone|Pro Zone Game 7|Unknown|[[User:Mark|Mark]], [[User:Ammler|Ammler]]|Temperate - Cargo |TL: 5|256*256|Works with laster nightly|#openttdcoop-GRF Pack7.3|This was a head to head game between Mark and Ammler. It took place over game years (Roughly 3 hours) The objective of the game was to see who could build the most proffitable network in the least amount of time. Read this [[http://openttdcoop.org/2009/03/27/coopetition-pz-game/ blog]] entry for more details|7|Image:ProZone7.png|A picture of Marks factory drop with Ammler steeling Goods}} | {{Archive_ProZone|Pro Zone Game 7|Unknown|[[User:Mark|Mark]], [[User:Ammler|Ammler]]|Temperate - Cargo |TL: 5|256*256|Works with laster nightly|#openttdcoop-GRF Pack7.3|This was a head to head game between Mark and Ammler. It took place over game years (Roughly 3 hours) The objective of the game was to see who could build the most proffitable network in the least amount of time. Read this [[http://openttdcoop.org/2009/03/27/coopetition-pz-game/ blog]] entry for more details|7|Image:ProZone7.png|A picture of Marks factory drop with Ammler steeling Goods}} | ||
− | {{Archive_ProZone|Pro Zone Game 6|Unknown|'[[User:Chris booth|Chris Booth]], "(Add yourself)''|Temperate - Cargo |TL: | + | {{Archive_ProZone|Pro Zone Game 6|Unknown|'[[User:Chris booth|Chris Booth]], "(Add yourself)''|Temperate - Cargo |TL: 1|512 * 512|Works with laster nightly|#openttdcoop-GRF Pack7.3|TL1 Game Lost.|6|Game Lost|Game Currently Lost}} |
{{Archive_ProZone|Pro Zone Game 5|29.12.2008 - 09.01.2009|[[User:XeryusTC|XeryusTC]], [[User:Osai|Osai]], [[User:Thraxian|Thraxian]], [[User:tneo|tneo]], ''(Add yourself)''|Temperate - Cargo |TL: 3|512x512|r14922|(no NewGRFs used)|This game has been pushed to it's limits. It is public server game 124, but with 800 trains more. Major adjustments were done in the game, ending with 8 mainlines and over 2500 trains. This [[http://www.openttdcoop.org/blog/?p=492 blog]] entry gives more details on the game. |5|Image:ProZone5.png|Close up of an 8 line joiner used to divide traffic over all mainlines.}} | {{Archive_ProZone|Pro Zone Game 5|29.12.2008 - 09.01.2009|[[User:XeryusTC|XeryusTC]], [[User:Osai|Osai]], [[User:Thraxian|Thraxian]], [[User:tneo|tneo]], ''(Add yourself)''|Temperate - Cargo |TL: 3|512x512|r14922|(no NewGRFs used)|This game has been pushed to it's limits. It is public server game 124, but with 800 trains more. Major adjustments were done in the game, ending with 8 mainlines and over 2500 trains. This [[http://www.openttdcoop.org/blog/?p=492 blog]] entry gives more details on the game. |5|Image:ProZone5.png|Close up of an 8 line joiner used to divide traffic over all mainlines.}} | ||
− | {{Archive_ProZone|Pro Zone Game 4| | + | {{Archive_ProZone|Pro Zone Game 4|Unknown|'[[User:Chris booth|Chris Booth]], "(Add yourself)''|Temperate - Cargo |TL: upto TL8|512 * 512|Works with laster nightly|#openttdcoop-GRF Pack7.3|This game was based on the orginal members CHOAS games. This meant there was no actual plan to follow player of the Pro Zone just discussed where stations should be placed, and where we needed to build a BBH. This lead to a nice low TF game with less than 200 trains.|4|Image:ProZone6.png|A nice picture of the factory drop and its eyecandy}} |
{{Archive_ProZone|Pro Zone Game 3|12.10.2008 - 20.11.2008|[[User:XeryusTC|XeryusTC]], [[User:Osai|Osai]], [[User:Thraxian|Thraxian]], [[User:tneo|tneo]], [[User:andyp|andyp]], ''(Add yourself)''|Sub-Tropical - Cargo + Pax|TL: various|1024x256|r14565|#openttdcoop-GRF Pack 7.2|In this game we used a custom scenario featuring a huge river. Part of the objective was not to cross the river, which resulted in lots of interesting ways of transport and some wonderful eye-candy. |3|Image:ProZone3.png|Showing the river that split the map in two and two nice harbours used for transfering cargo from one side of the river to the other.}} | {{Archive_ProZone|Pro Zone Game 3|12.10.2008 - 20.11.2008|[[User:XeryusTC|XeryusTC]], [[User:Osai|Osai]], [[User:Thraxian|Thraxian]], [[User:tneo|tneo]], [[User:andyp|andyp]], ''(Add yourself)''|Sub-Tropical - Cargo + Pax|TL: various|1024x256|r14565|#openttdcoop-GRF Pack 7.2|In this game we used a custom scenario featuring a huge river. Part of the objective was not to cross the river, which resulted in lots of interesting ways of transport and some wonderful eye-candy. |3|Image:ProZone3.png|Showing the river that split the map in two and two nice harbours used for transfering cargo from one side of the river to the other.}} |
Revision as of 16:44, 14 October 2009
Pro Zone Archive | II |
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Hall of Fame | II |
Games 21 - 30 | II |
Games 11 - 20 | II |
Games 1 - 10 | II |
Pro Zone Game 8
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Download: Pro Zone Server Game 8 Final/ Direct Link to this entry |
Pro Zone Game 7
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Download: Pro Zone Server Game 7 Final/ Direct Link to this entry |
Pro Zone Game 6
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thumb|250px|center|Game Currently Lost | ||||||||||||||||||
Download: Pro Zone Server Game 6 Final/ Direct Link to this entry |
Pro Zone Game 5
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Download: Pro Zone Server Game 5 Final/ Direct Link to this entry |
Pro Zone Game 4
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Download: Pro Zone Server Game 4 Final/ Direct Link to this entry |
Pro Zone Game 3
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Download: Pro Zone Server Game 3 Final/ Direct Link to this entry |
Pro Zone Game 2
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Download: Pro Zone Server Game 2 Final/ Direct Link to this entry |
Pro Zone Game 1
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Download: Pro Zone Server Game 1 Final/ Direct Link to this entry |