Difference between revisions of "ProZone:Archive - Games 1 - 10"
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{{Archive_ProZone|Pro Zone Game 10|24.10.2009 - ????|[[User:Chris_Booth|Chris_Booth]], ''(Add yourself)''|Temperate - Cargo|TL3|256 x 512 Temperate |r17847|#openttdcoop-GRF Pack7.3|This Pro Zone game is a replay of PSG 161[http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_161_-_170#gameid_163], we finished the game with 537 trains and rebuilt most of the ML and major hubs.|10|Image:ProZone10.png|This is a Screeny of the Main BBH in the game(pimped by [[User:Mark|Mark]])}} | {{Archive_ProZone|Pro Zone Game 10|24.10.2009 - ????|[[User:Chris_Booth|Chris_Booth]], ''(Add yourself)''|Temperate - Cargo|TL3|256 x 512 Temperate |r17847|#openttdcoop-GRF Pack7.3|This Pro Zone game is a replay of PSG 161[http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_161_-_170#gameid_163], we finished the game with 537 trains and rebuilt most of the ML and major hubs.|10|Image:ProZone10.png|This is a Screeny of the Main BBH in the game(pimped by [[User:Mark|Mark]])}} | ||
− | {{Archive_ProZone|Pro Zone Game 9|17.10.2009 - 24.10.2009|[[User:Mark|Mark]], [[User:^Spike^|^Spike^]], [[User:tneo|tneo]], [[User:Combuster|Combuster]], ''(Add yourself)''|Temperate - Cargo |TL: 3|512 * 512|r17814|#openttdcoop-GRF Pack7.3|A Sort of Chaos like FIRS game|9| | + | {{Archive_ProZone|Pro Zone Game 9|17.10.2009 - 24.10.2009|[[User:Mark|Mark]], [[User:^Spike^|^Spike^]], [[User:tneo|tneo]], [[User:Combuster|Combuster]], ''(Add yourself)''|Temperate - Cargo |TL: 3|512 * 512|r17814|#openttdcoop-GRF Pack7.3|A Sort of Chaos like FIRS game|9|Image:ProZone10.png|One of the Many MSHs built on this small map}} |
{{Archive_ProZone|Pro Zone Game 8|Unknown|[[User:Chris booth|Chris Booth]], ''(Add yourself)''|Temperate - Cargo |TL: 5|1024 * 1024|r17496|#openttdcoop-GRF Pack7.3|An ECS game that had an an overly complex plan and was under played by the members of Pro Zone. This was mainly to do with the complexity of ECS and not the plan. In the end the game had no jams and only 428 trains|8|Image:ProZone8.png|A nice looking symetrical Hub}} | {{Archive_ProZone|Pro Zone Game 8|Unknown|[[User:Chris booth|Chris Booth]], ''(Add yourself)''|Temperate - Cargo |TL: 5|1024 * 1024|r17496|#openttdcoop-GRF Pack7.3|An ECS game that had an an overly complex plan and was under played by the members of Pro Zone. This was mainly to do with the complexity of ECS and not the plan. In the end the game had no jams and only 428 trains|8|Image:ProZone8.png|A nice looking symetrical Hub}} |
Revision as of 13:09, 2 February 2010
Pro Zone Archive | II |
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Hall of Fame | II |
Games 21 - 30 | II |
Games 11 - 20 | II |
Games 1 - 10 | II |
Pro Zone Game 10
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Download: Pro Zone Server Game 10 Final/ Direct Link to this entry |
Pro Zone Game 9
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Download: Pro Zone Server Game 9 Final/ Direct Link to this entry |
Pro Zone Game 8
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Download: Pro Zone Server Game 8 Final/ Direct Link to this entry |
Pro Zone Game 7
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Download: Pro Zone Server Game 7 Final/ Direct Link to this entry |
Pro Zone Game 6
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thumb|250px|center|Game Currently Lost | ||||||||||||||||||
Download: Pro Zone Server Game 6 Final/ Direct Link to this entry |
Pro Zone Game 5
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Download: Pro Zone Server Game 5 Final/ Direct Link to this entry |
Pro Zone Game 4
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Download: Pro Zone Server Game 4 Final/ Direct Link to this entry |
Pro Zone Game 3
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Download: Pro Zone Server Game 3 Final/ Direct Link to this entry |
Pro Zone Game 2
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Download: Pro Zone Server Game 2 Final/ Direct Link to this entry |
Pro Zone Game 1
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Download: Pro Zone Server Game 1 Final/ Direct Link to this entry |