Difference between revisions of "Self-regulating SBahn"
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==Definition== | ==Definition== | ||
+ | [[Image:SRS_Overview.png|250px|thumb|right|SRS Overview]] | ||
A self-regulating SBahn (hereafter referred to as an SRS) is a network that requires virtually no maintenance to ensure all of the connected stations are serviced in a very efficient manner. | A self-regulating SBahn (hereafter referred to as an SRS) is a network that requires virtually no maintenance to ensure all of the connected stations are serviced in a very efficient manner. | ||
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== Trains and Orders == | == Trains and Orders == | ||
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+ | [[Image:SRS_TrainOrders.png|250px|thumb|right|SRS Train Orders]] | ||
In an SRS, all of the stations are serviced by a single group of trains. Each train has a single order to visit the ICE station. Once they leave the ICE station, the only way back is through one of the numerous stations on the SBahn loop (the only exception being the use of the overflow line, detailed later). At these stations, the trains will load any available cargo before travelling back to the ICE station. | In an SRS, all of the stations are serviced by a single group of trains. Each train has a single order to visit the ICE station. Once they leave the ICE station, the only way back is through one of the numerous stations on the SBahn loop (the only exception being the use of the overflow line, detailed later). At these stations, the trains will load any available cargo before travelling back to the ICE station. | ||
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== Injection == | == Injection == | ||
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+ | [[Image:SRS_Timer.png|250px|thumb|right|SRS Timer Train]] | ||
Injection is the process by which new trains are added to the network. | Injection is the process by which new trains are added to the network. | ||
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== Stations on the SBahn loop == | == Stations on the SBahn loop == | ||
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+ | [[Image:SRS_FullLoad.png|250px|thumb|right|SRS Loading Mechanism]] | ||
Because the trains on the SBahn loop have a single order (to transfer at the ICE station), they will not wait at an SBahn loop station for a full load. To ensure these trains are loaded to capacity, it is required to have some sort of controlling mechanism at each of the SBahn loop stations to ensure that when a train arrives at the station, a full load of cargo is available. Once any available cargo has been loaded onto the train, it will immediately leave the station, not waiting for any more. | Because the trains on the SBahn loop have a single order (to transfer at the ICE station), they will not wait at an SBahn loop station for a full load. To ensure these trains are loaded to capacity, it is required to have some sort of controlling mechanism at each of the SBahn loop stations to ensure that when a train arrives at the station, a full load of cargo is available. Once any available cargo has been loaded onto the train, it will immediately leave the station, not waiting for any more. | ||
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One mechanism that can be used is a feeder train on an isolated track at each station. This feeder train will block trains from entering the platform until it is fully loaded at an adjacent feeder station. Once that train is full, it will leave the feeder station and travel to the SBahn loop station. This movement will unblock the SBahn loop platform, allowing a train to enter. While it is entering, the feeder train transfers its cargo at the SBahn loop station, which is then picked up by the SBahn loop train. | One mechanism that can be used is a feeder train on an isolated track at each station. This feeder train will block trains from entering the platform until it is fully loaded at an adjacent feeder station. Once that train is full, it will leave the feeder station and travel to the SBahn loop station. This movement will unblock the SBahn loop platform, allowing a train to enter. While it is entering, the feeder train transfers its cargo at the SBahn loop station, which is then picked up by the SBahn loop train. | ||
+ | <!-- temporarily removed. re-add if images would still be helfpul | ||
[[Image:PZ02 SRstation.PNG|640px|center|thumb|Showing a Self-regulating station used in [[ProZone:Archive_-_Games_1_-_10#gameid_2|ProZone Game 02]] . As you can see it actually exists of 2 stations so that it is able to handle with both grain and livestock produced by the farm.]] | [[Image:PZ02 SRstation.PNG|640px|center|thumb|Showing a Self-regulating station used in [[ProZone:Archive_-_Games_1_-_10#gameid_2|ProZone Game 02]] . As you can see it actually exists of 2 stations so that it is able to handle with both grain and livestock produced by the farm.]] | ||
[[Image:PSG118SRstation.PNG|640px|center|thumb|Showing a Self-regulating station as used in [[PublicServer:Archive_-_Games_111_-_120#gameid_118|Public Server Game 118]]. In this situation a terminus-style station was used to keep the space usage to a minimum, making it very usable in an S-Bahn-layout.]] | [[Image:PSG118SRstation.PNG|640px|center|thumb|Showing a Self-regulating station as used in [[PublicServer:Archive_-_Games_111_-_120#gameid_118|Public Server Game 118]]. In this situation a terminus-style station was used to keep the space usage to a minimum, making it very usable in an S-Bahn-layout.]] | ||
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(needs expansion, further explanation) | (needs expansion, further explanation) | ||
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+ | == Alternative Designs == | ||
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+ | By design, and SBahn is a loop. However, with some creativity, the design of this loop can vary greatly. Here are some additional examples of self-regulating SBahn networks: | ||
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+ | [[Image:SRS_Linear.png|800px|thumb|center|SRS Linear Design - note how the terminus stations reduce the station size, and the overflow track tunnels under the stations to allow for more city buildings.]] |
Revision as of 18:19, 18 November 2008
Contents
Definition
A self-regulating SBahn (hereafter referred to as an SRS) is a network that requires virtually no maintenance to ensure all of the connected stations are serviced in a very efficient manner.
Like any other SBahn, trains will be picking up cargo from a number of stations, and then transferring that cargo at an ICE (Inter-City Express) station, where the cargo is loaded onto another train for delivery to a remote location. For more information about that concept, review the ICE_SBahn article.
The self-regulating aspect is provided through use of each train's order list, and how the tracks are laid out.
Trains and Orders
In an SRS, all of the stations are serviced by a single group of trains. Each train has a single order to visit the ICE station. Once they leave the ICE station, the only way back is through one of the numerous stations on the SBahn loop (the only exception being the use of the overflow line, detailed later). At these stations, the trains will load any available cargo before travelling back to the ICE station.
Depending on the catchment and amount of cargo generated at each station, there may be one or more platforms available, each with a waiting queue for zero or more trains. If a train reaches an exit on the SBahn loop where a platform and/or waiting queue space is available, it will take that exit, as the train will always look for the shortest unobstructed route to the next destination on its order list (in this case, the ICE station). If there are no platforms or waiting queue spaces available, the train will continue along the loop to the next exit.
If these trains contained specific stations in their order list, a player would be required to periodically inspect each station to ensure that they are all receiving enough attention. The lack of orders will ensure that each station receives trains regularly, provided enough trains are servicing the loop. To determine if there are enough trains, simply look at the cargo ratings for the last station on the loop. Good ratings indicate it is also being regluarly serviced. Poor ratings indicate that the trains are not reaching the station, which generally means there are not enough trains to handle the previous stations. In this case, more trains are needed (see the section on Injection below)
Overflow
If a train passes the final exit on an SBahn loop, and has been unable to find a platform or waiting queue space, the train is considered to be on the overflow track. If trains enter the overflow track, it simply means that the network has more trains than are needed to service the network. In this case, the train can be sent back to the beginning of the loop (bypassing the ICE station), or it can be temporarily put into a holding pattern using a waiting area or depot.
Injection
Injection is the process by which new trains are added to the network.
Trains that have reached the overflow lane may be re-introduced into the SBahn loop by connecting the end of the loop back to the beginning. (Note that the overflow track is constructed separately from the SBahn loop exit tracks. The SBahn loop exit tracks visit the ICE station before re-entering the SBahn loop, while the overflow track bypasses the ICE station).
These trains can be injected automatically, or this injection can be done gradually through use of a timer. The timer is simply a single engine running on a separate loop. The timer train has timetable orders to sit at a station for a predetermined length of time. This station is in the same signal block as the overflow track, so while the timer train sits at the station, it blocks overflow trains from re-entering the SBahn loop. Once the timer train leaves the station, the signal block is cleared, allowing an overflow train to re-enter the SBahn loop. Due to the blocking nature of this timer, it is best to construct a depot to contain trains that are waiting to get back onto the SBahn loop. Otherwise, too many trains could cause a backup that blocks the later stations on the SBahn loop, and could potentially lead to deadlock in extreme cases.
The injection process is the only aspect of the SRS that requires periodic review. If no trains enter the overflow track, then the cargo generated on the SBahn loop may exceeed the capacity of the trains handling the loop. For this reason, it is best to have at least one or two trains available in the overflow track for injection into the network. Worst case, these trains immediately overflow and return back to the overflow track.
Stations on the SBahn loop
Because the trains on the SBahn loop have a single order (to transfer at the ICE station), they will not wait at an SBahn loop station for a full load. To ensure these trains are loaded to capacity, it is required to have some sort of controlling mechanism at each of the SBahn loop stations to ensure that when a train arrives at the station, a full load of cargo is available. Once any available cargo has been loaded onto the train, it will immediately leave the station, not waiting for any more.
One mechanism that can be used is a feeder train on an isolated track at each station. This feeder train will block trains from entering the platform until it is fully loaded at an adjacent feeder station. Once that train is full, it will leave the feeder station and travel to the SBahn loop station. This movement will unblock the SBahn loop platform, allowing a train to enter. While it is entering, the feeder train transfers its cargo at the SBahn loop station, which is then picked up by the SBahn loop train.
(needs expansion, further explanation)
Alternative Designs
By design, and SBahn is a loop. However, with some creativity, the design of this loop can vary greatly. Here are some additional examples of self-regulating SBahn networks: