File list

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This special page shows all uploaded files.

File list
 
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Date Name Thumbnail Size User Description Versions
12:54, 27 May 2009 TF low.png (file) 189 KB Tneo   1
12:55, 27 May 2009 TF med-low.png (file) 95 KB Tneo   1
12:55, 27 May 2009 TF med.png (file) 53 KB Tneo   1
21:25, 1 November 2005 TGV1024×1024 12th Sep 2049.sav (file) 1.72 MB Thgergo   1
01:45, 2 November 2005 TGVmax1.sav (file) 1.82 MB Mucht   1
21:50, 12 October 2009 TLSSRNW.sav (file) 539 KB V453000 Just a demonstration how a single SRNW SL should work with the TLS... the game is far far far from finished though, so we can absolutely not take this as a testing. 1
19:48, 12 October 2009 TLSr3.sav (file) 43 KB V453000 The Train Length Splitters, revision 3. Have fun! Hope you will find them useful. 1
11:48, 14 July 2008 TTD.bmp (file)
Error creating thumbnail: Image type not supported
1.83 MB BenTotterdell Image of Game 103 BBH 04 1
13:54, 19 December 2007 Teamspeak button.png (file) 2 KB Osai   1
12:50, 28 December 2005 Terminal1.png (file) 14 KB Thgergo Terminal Station without any Presignals 1
12:51, 28 December 2005 Terminal2.png (file) 14 KB Thgergo Terminal station with Presignals 1
19:15, 26 November 2012 TerminusPrimary.png (file) 77 KB Vinnie + arrows 1
23:22, 14 March 2012 Testing Grounds, 22nd Dec 1950-1.png (file) 63 KB Troy McClure Prime example of the simplest hub imaginable. It's almost never used, but can be used for reference and insight in larger SLH's 1
00:06, 15 March 2012 Testing Grounds, 22nd Dec 1950.png (file) 115 KB Troy McClure Simple example of a LLRR Mainline and LR Sideline SLH. 2
00:07, 31 October 2005 Tgv scenario.scn (file) 306 KB Valhallasw   1
23:21, 29 October 2005 Tgvhq.jpg (file) 90 KB Mucht The world headquarters of a TGV company 1
02:33, 31 October 2005 Tgvnew.png (file) 174 KB Mucht   1
02:51, 31 October 2005 Tgvnew2.png (file) 171 KB Mucht   1
18:49, 25 March 2010 ThaHypnotizer.png (file) 421 KB V453000   1
19:18, 28 March 2006 The Circus 24574M.sav (file) 1.16 MB E1ko   1
22:29, 21 November 2007 Thraxian Terminus-Long.png (file) 77 KB Thraxian Extended LR, 4 platform terminus station, based on Osai's Terminus Tutorial. Candidate for Junctionary. 1
22:27, 21 November 2007 Thraxian Terminus-Short.png (file) 16 KB Thraxian Simple LR, 2 platform terminus station. Candidate for Junctionary. 1
22:28, 21 November 2007 Thraxian Terminus.png (file) 72 KB Thraxian Simple LR, 4 platform terminus station, based on Osai's Terminus Tutorial. Candidate for Junctionary. 1
21:24, 11 March 2012 Towndistance.png (file) 236 KB Mfb smaller 2
21:35, 11 March 2012 Towngrowingrange.png (file) 220 KB Mfb The map shows how far away towns can build houses: The houses fill the spots along the road which is 4135 tiles long. 1
18:55, 21 January 2006 Toy.grf (file) 857 KB Thgergo Cutted Marsset author is George, I removed the engine modifier part, so you can use it for multiplayer toyland games without haveing desincs:) 1
19:11, 29 January 2006 ToylandFinal.png (file) 243 KB Mucht Candy Factory 1
02:42, 5 January 2006 Track switcher.png (file) 74 KB Xahodo This simply switches tracks. 1
22:04, 10 August 2010 Train stopper.sav (file) 27 KB Vitus Concept of train stopper. Requires >r20279 to open. 1
07:23, 8 March 2009 Transfer orders.png (file) 4 KB Andyp   3
12:03, 24 March 2007 Transfer overview.png (file) 123 KB XeryusTC   1
12:00, 24 August 2010 Tri level 4.sav (file) 16 KB Vitus Some tri-level stuff (>r20594) 1
15:28, 11 August 2010 Ts 01.png (file) 147 KB Vitus Description of train stopper 1
15:29, 11 August 2010 Ts working 01.png (file) 32 KB Vitus Mechanism of train stopper (fig. 1) 1
15:29, 11 August 2010 Ts working 02.png (file) 33 KB Vitus Mechanism of train stopper (fig. 2) 1
15:30, 11 August 2010 Ts working 03.png (file) 33 KB Vitus Mechanism of train stopper (fig. 3) 1
15:38, 5 March 2009 Tunnel Flow.png (file) 10 KB KenjiE20   1
15:30, 5 March 2009 Tunnel Formula.png (file) 1 KB KenjiE20 Formula used for working out required number of tunnels 1
19:41, 11 August 2011 Turborotonde concept.png (file) 671 KB Valhallasw 'turborotonde' 4-way concept: before entering the turborotonde, a train chooses it's direction. If it wants to turn left, it uses the centermost track and turns 270 degrees. If it wants to go straight, it joins the next track (which is the 270 degree trac 1
11:48, 16 January 2009 Tutorial.sav (file) 93 KB Osai Some little fixes, compatible with OpenTTD 0.6.3 2
21:41, 30 April 2007 Tutorial Savegame 1.1.png (file) 12 KB Mucht   1
21:52, 30 April 2007 Tutorial Savegame 1.3.png (file) 14 KB Mucht   1
22:16, 30 April 2007 Tutorial Savegame 1.4.png (file) 29 KB Mucht   1
22:26, 30 April 2007 Tutorial Savegame 1.5.png (file) 21 KB Mucht   1
09:29, 16 November 2008 Tutorial Savegame 1.8.png (file) 25 KB Tautrimas   1
09:33, 16 November 2008 Tutorial Savegame 1.9.png (file) 54 KB Tautrimas   1
18:35, 3 July 2007 Tutorial Savegame 2.1.png (file) 12 KB Mucht   1
18:53, 3 July 2007 Tutorial Savegame 2.3.png (file) 93 KB Mucht   1
21:55, 17 July 2007 Tutorial Savegame 3.6.png (file) 41 KB Mucht   1
22:15, 17 July 2007 Tutorial Savegame 3.9.png (file) 17 KB Mucht   1
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