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- ...just unloaded. However, this could be useful in NewGRF Industry sets like FIRS to give small amounts of cargo to each Primary Industry. See [[Reverse Feed17 KB (2,980 words) - 21:58, 20 January 2024
- ...argo |TL: 3|512 * 512|r17814|#openttdcoop-GRF Pack7.3|A Sort of Chaos like FIRS game|9|Image:ProZone9.png|One of the Many MSHs built on this small map}}5 KB (800 words) - 16:13, 14 February 2010
- |description="FIRS game" says it almost all. This was quite a hard map as it was rough, watery12 KB (1,749 words) - 22:10, 9 May 2013
- |description=First FIRS (newGRF industries) game, in which we discovered, that primaries need suppl10 KB (1,471 words) - 22:10, 9 May 2013
- ...apting SRNW concept to capacity oriented industry sets such as PBI, ECS or FIRS.4 KB (613 words) - 08:39, 16 March 2012
- |type=FIRS Cargo |description=FIRS Industrial Renewal Set was loaded for this game, which means 42 different i9 KB (1,286 words) - 22:07, 9 May 2013
- |type=Cargo - FIRS ...pecial and creative games we have played in a long time. First off, we had FIRS loaded in the game. That means we have to take care of the supplies and del9 KB (1,355 words) - 21:53, 9 May 2013
- ...various| 256 x 256 Sub-Arctic |r27452|#openttdcoop-GRF Pack8.0|This was a FIRS game with the basic temperate setting. The plan was to use SRNW timed deliv5 KB (789 words) - 14:24, 27 August 2016
- |mapsize=512 x 512 Temperate FIRS8 KB (1,156 words) - 18:27, 11 June 2013
- |type=Cargo FIRS5 KB (709 words) - 20:30, 20 August 2015
- |type=FIRS 'In a Hot Country' |description=The game used an intermediate setting of FIRS 2 'In a Hot Country'. Not too many industries to handle and not too few to7 KB (1,058 words) - 10:03, 4 December 2016
- |type=FIRS 2 Cargo7 KB (916 words) - 19:10, 2 March 2016
- |description=As most FIRS games, a lot of planning is required to make the network construction go sm6 KB (821 words) - 18:46, 29 May 2019