Difference between revisions of "Category:Gametypes"
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|[[Gametype:TGV_Concept|The TGV Concept]] || Passenger/Mail||8-12||Multipoint to Multipoint||Speed | |[[Gametype:TGV_Concept|The TGV Concept]] || Passenger/Mail||8-12||Multipoint to Multipoint||Speed | ||
|- | |- | ||
− | |[[Gametype:TGV_NG|The Next-Generation TGV]] ||Passenger||8-12||Multipoint to Multipoint||Speed | + | |[[Gametype:TGV_NG|The Next-Generation TGV]] ||Passenger/Mail||8-12||Multipoint to Multipoint||Speed |
|- | |- | ||
|[[Gametype:Back_to_Basics|Back to the Basics]] ||All||4-5||Multipoint to Multipoint||Flow | |[[Gametype:Back_to_Basics|Back to the Basics]] ||All||4-5||Multipoint to Multipoint||Flow | ||
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|[[Gametype:Progman_B2B|The Progman Back to Basic Concept]] ||Cargo||~5||Multipoint to Point||Flow | |[[Gametype:Progman_B2B|The Progman Back to Basic Concept]] ||Cargo||~5||Multipoint to Point||Flow | ||
|- | |- | ||
− | |[[Gametype: | + | |[[Gametype:Chaos_Theory|The Chaos Theory Concept]] ||Random||Random||Multipoint to MultiPoint||Random |
+ | |- | ||
+ | |[[Gametype:Eye _Candy|The Eye Candy Concept]] ||Random||Random||Multipoint to MultiPoint||Good looking | ||
+ | |- | ||
+ | |[[Gametype:Subsidiaries|The Holding & Subsidiaries Concept]] ||depends||depends||Multipoint to MultiPoint||Flow | ||
+ | |- | ||
+ | |[[Gametype:Boost|Boost]] || ??? || ??? || ??? || ??? | ||
|} | |} | ||
</center> | </center> |
Latest revision as of 08:23, 7 November 2013
Why different gametypes?
As a matter of fact, a human needs some variety in life. Our community started with the ambition to build huge cargo-related networks that start with transporting all coal on a map and move onward through all cargo types available. Since we did so many games (and yes, every game was different and great fun to play), we came to some more ideas in the area of passenger transportation etc.
Major gametypes at #openttdcoop
Concept | Freight | Trainlength | Connections | Network Focus |
---|---|---|---|---|
The Cargo Concept | Cargo | 3-10 | Multipoint to Point | Flow |
The TGV Concept | Passenger/Mail | 8-12 | Multipoint to Multipoint | Speed |
The Next-Generation TGV | Passenger/Mail | 8-12 | Multipoint to Multipoint | Speed |
Back to the Basics | All | 4-5 | Multipoint to Multipoint | Flow |
ICE/S-Bahn | Passenger | 8-12 / 3-4 | Multipoint to Multipoint | Speed |
The Death Feeder Concept | Cargo | 4-7 / 20 | Multipoint to Point to Point | Flow |
The Progman Back to Basic Concept | Cargo | ~5 | Multipoint to Point | Flow |
The Chaos Theory Concept | Random | Random | Multipoint to MultiPoint | Random |
The Eye Candy Concept | Random | Random | Multipoint to MultiPoint | Good looking |
The Holding & Subsidiaries Concept | depends | depends | Multipoint to MultiPoint | Flow |
Boost | ??? | ??? | ??? | ??? |
Pages in category "Gametypes"
The following 13 pages are in this category, out of 13 total.