File list
From #openttdcoop wiki
This special page shows all uploaded files.
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Date | Name | Thumbnail | Size | User | Description | Versions |
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17:44, 26 November 2012 | SRNW PSG180plan.png (file) | 185 KB | V453000 | 1 | ||
17:36, 26 November 2012 | SRNW PSG157plan.png (file) | 168 KB | V453000 | 1 | ||
17:16, 26 November 2012 | SRNW PSG172plan.png (file) | 250 KB | V453000 | 1 | ||
17:15, 26 November 2012 | SRNW PSG149plan.png (file) | 509 KB | V453000 | 1 | ||
17:10, 26 November 2012 | SRNW PSG121plan.png (file) | 945 KB | V453000 | 1 | ||
16:45, 26 November 2012 | SRNW Timer.png (file) | 98 KB | V453000 | 1 | ||
16:34, 26 November 2012 | SRNW On Demand Release.png (file) | 596 KB | V453000 | 1 | ||
16:00, 26 November 2012 | Mark Clock.png (file) | 345 KB | V453000 | 2 | ||
15:49, 26 November 2012 | Basic SRNW.jpg (file) | 108 KB | V453000 | 1 | ||
23:30, 12 November 2012 | ProZone21.png (file) | 1.35 MB | V453000 | 1 | ||
00:51, 12 November 2012 | PSG247.png (file) | 273 KB | Sylf | One member even built a Jurassic Park :) | 1 | |
16:22, 4 November 2012 | PSG246.png (file) | 490 KB | V453000 | 1 | ||
15:03, 25 October 2012 | PSG245.png (file) | 408 KB | V453000 | 1 | ||
14:44, 25 October 2012 | PSG244.png (file) | 1.46 MB | V453000 | 1 | ||
07:43, 12 October 2012 | Basecosts5.png (file) | 11 KB | Ammler | one parameter per cost | 1 | |
19:58, 23 September 2012 | PSG243.png (file) | 464 KB | Mfb | The south-western area of PSG 243. Can you tell where the hubs begin and end? | 1 | |
20:27, 2 September 2012 | PSG424.png (file) | 131 KB | Ryton | networkplan | 1 | |
19:40, 2 September 2012 | PSG242.png (file) | 195 KB | Ryton | 1 | ||
21:27, 1 September 2012 | ProZone20.png (file) | 1.92 MB | V453000 | 1 | ||
12:31, 16 August 2012 | PSG241.png (file) | 471 KB | Mfb | A new SBahn-concept, where all connections are made outside. This allows a high density of buildings in the city. | 1 | |
12:26, 16 August 2012 | PSG240.png (file) | 954 KB | Mfb | Typical stations in PSG 240 - most of them were disconnected later, to focus on a few industries with high production. | 1 | |
18:15, 15 July 2012 | PSG239.png (file) | 247 KB | LoPo | 1 | ||
14:10, 14 July 2012 | PSG239 minicatzor SRNWtransfer.png (file) | 114 KB | LoPo | 1 | ||
14:10, 14 July 2012 | PSG239 doubleNot SRNW station.png (file) | 198 KB | LoPo | 1 | ||
14:09, 14 July 2012 | PSG239 new SRNW station.png (file) | 167 KB | LoPo | 1 | ||
16:22, 28 June 2012 | PSG238.png (file) | 67 KB | Vinnie | Archive Photo 238 | 2 | |
23:03, 23 June 2012 | PSG237.png (file) | 875 KB | V453000 | 1 | ||
15:11, 12 June 2012 | SRNW NoOrders1 LoPo.sav (file) | 131 KB | LoPo | In this game I tried another method to control orderless trains. | 1 | |
10:38, 3 June 2012 | PSG236.png (file) | 192 KB | Chris Booth | Northern Drop, this rather oversized drop created by Chris Booth uses the X-less terminus style. | 1 | |
21:01, 9 May 2012 | Psg235.png (file) | 313 KB | Mfb | The central passenger transfer stations in PSG 235. | 1 | |
04:27, 5 May 2012 | Psg234.png (file) | 871 KB | Hazzard | A screengrab showing SLH04 in PSG234. The hub serviced about 11,000 units of production spread over 6 hybrid drop-load refit stations. | 1 | |
16:23, 30 April 2012 | Psg232 bbh23.png (file) | 484 KB | Mfb | A 4-way BBH in PSG 232 | 1 | |
08:11, 25 April 2012 | Psg233.png (file) | 46 KB | Maraxus | 1 | ||
14:38, 18 April 2012 | Psg232.png (file) | 14 KB | Hazzard | placeholder image for PSG232. Feel free to change to a better one. | 1 | |
17:44, 8 April 2012 | Psg231.png (file) | 339 KB | Mazur | 1 | ||
19:25, 5 April 2012 | 9 big towns.png (file) | 347 KB | Mfb | A 512x512-map, filled with nine large towns. | 1 | |
08:53, 5 April 2012 | Hazzard-228-1.sav (file) | 158 KB | Hazzard | 1 | ||
08:49, 5 April 2012 | Hazzard-NorthDrop228.PNG (file) | 122 KB | Hazzard | The single player north drop by Hazzard | 1 | |
20:49, 31 March 2012 | Psg230.png (file) | 797 KB | V453000 | 1 | ||
14:03, 30 March 2012 | Line hierarchy2.PNG (file) | 12 KB | Mark | 1 | ||
18:14, 20 March 2012 | Psg229.png (file) | 243 KB | Maraxus | 1 | ||
13:47, 18 March 2012 | Scurve.png (file) | 22 KB | Hazzard | A doubled S-Curve for a road network. | 1 | |
00:20, 17 March 2012 | Signalplacement.png (file) | 2 KB | Hazzard | Shows the newGFX signals | 1 | |
00:06, 15 March 2012 | Testing Grounds, 22nd Dec 1950.png (file) | 115 KB | Troy McClure | Simple example of a LLRR Mainline and LR Sideline SLH. | 2 | |
23:26, 14 March 2012 | 219 bbh03.png (file) | 632 KB | Mfb | LLLLRRRR hub in PSG219, with some sideline constructions in the north | 1 | |
23:22, 14 March 2012 | Testing Grounds, 22nd Dec 1950-1.png (file) | 63 KB | Troy McClure | Prime example of the simplest hub imaginable. It's almost never used, but can be used for reference and insight in larger SLH's | 1 | |
23:00, 14 March 2012 | 219 bbh04.png (file) | 356 KB | Mfb | A massive hub with 4 lines in two directions and 5 lines in the third direction. It was upgraded and improved multiple times. | 1 | |
22:55, 14 March 2012 | SnakeNest.png (file) | 530 KB | Mfb | An unusual and tricky, but effective way to build a LLLLRRRR hub. | 1 | |
22:47, 14 March 2012 | 227 bbh03.png (file) | 475 KB | Mfb | Classic LLRR hub, following the standard coop building rules. It is the oil refinery MSH of PSG227. | 1 | |
21:47, 11 March 2012 | Spiraltown.png (file) | 132 KB | Mfb | Should be close to the maximal city size in the unmodified game | 1 |
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