Junctionary - Other
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Revision as of 16:20, 24 October 2009 by Mark (Talk | contribs) (Created page with '<noinclude>{{JunctionaryMenu}}</noinclude> {{JunctionaryTableHeader |headline=Special Load Balancers/Joiners <font size="small">(what is that?)…')
The Junctionary | |
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View all Objects in the Junctionary | |
Backbone Hubs | |
Sideline Hubs | |
Mergers | |
Stations | |
City Networks | |
Logic and Other |
Special Load Balancers/Joiners (what is that?) | ||||||
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Date | Screenshot | Specification | Description | Creator | additional | |
15.04.08 | choice | "3+3->3 Mainline merger fit into landscape. For the Northern lines a choice of all the three other tracks is offered. | pm | Public Server game #74
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11.02.06 | Custom | Four station exits are connected to the mainline. This junction needs perfect load balancers because it works under heavy traffic. | e1ko |
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13/07/2008 | Custom | Sorts trains by their length. In this example trains longer than 5 cars (or 2 tiles) will be sorted via the penalty, those of 5 cars or less through the non-penalty line. this is useful when trains of varying type use a station, and some platforms are shorter than others. It can also be used at junctions where there are two options of track, to move shorter trains onto a loop with tighter turns. Finally it may be used to seperate main line trains from local trains (assuming different train lengths). A local train may be forced onto a longer, slower loop to allow mainline trains to pass. | Audigex, original credit unknown. |
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