Junctionary - Other

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Revision as of 16:20, 24 October 2009 by Mark (Talk | contribs) (Created page with '<noinclude>{{JunctionaryMenu}}</noinclude> {{JunctionaryTableHeader |headline=Special Load Balancers/Joiners <font size="small">(what is that?)…')

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The Junctionary
JunctionaryAll.png View all Objects in the Junctionary
JunctionaryBBH.png Backbone Hubs
JunctionarySLHs.png Sideline Hubs
JunctionaryMergers.png Mergers
JunctionaryStations.png Stations
JunctionaryCityNetworks.png City Networks
JunctionaryLogicAndOther.png Logic and Other
Special Load Balancers/Joiners (what is that?)
Date Screenshot Specification Description Creator additional
15.04.08
Psg74 3on3 joiner pm.png
choice "3+3->3 Mainline merger fit into landscape. For the Northern lines a choice of all the three other tracks is offered. pm Public Server game #74


11.02.06
Sandbox5.png
Custom Four station exits are connected to the mainline. This junction needs perfect load balancers because it works under heavy traffic. e1ko


13/07/2008
Lensort.jpg
Custom Sorts trains by their length. In this example trains longer than 5 cars (or 2 tiles) will be sorted via the penalty, those of 5 cars or less through the non-penalty line. this is useful when trains of varying type use a station, and some platforms are shorter than others. It can also be used at junctions where there are two options of track, to move shorter trains onto a loop with tighter turns. Finally it may be used to seperate main line trains from local trains (assuming different train lengths). A local train may be forced onto a longer, slower loop to allow mainline trains to pass. Audigex, original credit unknown.


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  • This page was last modified on 24 October 2009, at 16:20.