Search results
From #openttdcoop wiki
Create the page "Expand" on this wiki! See also the search results found.
Page title matches
Page text matches
- ...L_RRR mainline is definitely not going to be enough for long and we had to expand. Traffic was adding up so quickly that before we actually started, we neede10 KB (1,551 words) - 22:08, 9 May 2013
- ...tandard SL all the way to SRNW. As the network had no BBHs, it was easy to expand all the way to 8L_8R and maintain a staggering count of 2100 trains.9 KB (1,286 words) - 22:07, 9 May 2013
- Shifters are a technique how to easily expand the mainline. While this technique is not used often as it makes the game l2 KB (280 words) - 08:21, 7 November 2013
- ...oat trains. With a mountainous nature of this map, it became difficult to expand quickly, so we ended the game quickly too. We still ended the game with ne7 KB (989 words) - 19:28, 7 June 2015
- ...e your trains drive on the same side of LR tracks. This makes it easier to expand, as you never have to cross tracks. On #openttdcoop we always drive on righ ...re planning to keep expanding our network by adding more coal mines, let's expand our power station drop to 4 platforms. This can be done in exactly the same9 KB (1,653 words) - 05:46, 7 June 2015
- ...ade some hubs large and tricky to make fit, especially when it was time to expand.7 KB (1,058 words) - 10:03, 4 December 2016
- ...to a certain degree with everything needing expansion before returning to expand the same, busier areas again. Some areas ultimately ending with 5 lines .Th6 KB (821 words) - 18:46, 29 May 2019