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  • ...ouble. Unless it is a mainline or the tunnels/ bridges are longer then the distance between trains.
    6 KB (955 words) - 10:08, 4 December 2013
  • * Multiple trains passing each other on a close distance look awesome.
    3 KB (622 words) - 19:56, 7 July 2007
  • ...as to the station, collect it's "[[Digital Income|virtual money]]" for the distance(s) that the cargo has traveled, and to load cargo until either the train is ...all cargo that it has to the station, collect it's "virtual money" for the distance(s) that the cargo has traveled, and load cargo until the train is full. So
    17 KB (2,980 words) - 21:58, 20 January 2024
  • File:SandboxGame33.png
    Long Distance station on the left, Regional in the middle and small 2 platform S-Bahn on
    (1,013 × 545 (159 KB)) - 09:37, 31 March 2007
  • 1) Use long-distance carriages always 8 Tiles: Long-distance passenger trains, medium cargo stations
    4 KB (608 words) - 13:22, 18 June 2009
  • |imagedescription=Long Distance station on the left, Regional in the middle and small 2 platform S-Bahn on
    8 KB (1,066 words) - 22:41, 9 May 2013
  • ==4.2 Build trucks for short distance and gain further goods==
    2 KB (284 words) - 22:08, 5 August 2012
  • ...mines the gap size (no signals here, except for the exit-signal). Let this distance be large at first, then tune it later by moving signal A closer. As indicat
    5 KB (902 words) - 14:29, 15 July 2009
  • ..." it. One important design consideration with path signals is to keep the distance from signal to platform as short as possible. This is because a platform i ...both trains are clear of the station exit, they are spaced apart the same distance that they were before they entered the station, without interference from t
    14 KB (2,422 words) - 04:33, 23 February 2009
  • The distance between A and B will have to be tuned for the traffic merging onto the ML a
    669 B (121 words) - 23:00, 1 January 2009
  • ...other (within the maximal station spread of 64) are ideal. The farther the distance, the greater the earnings per trip. Always remember to communicate with you ...me. Crashes are disabled, so large airplanes can be used there as well. As distance between airports is calculated based on the station signs, it can be useful
    3 KB (559 words) - 12:33, 6 November 2013
  • ...fact that cargo take a big hub as next stop, then need to go back in total distance, or take some slow transport which reduces the cargo value below that what
    759 B (136 words) - 21:43, 2 February 2009
  • ...ble to exit the ML until they manage to get to the inner ring - which adds distance and randomness to the splitting towards various ICE stations.|[[File:SRNW_P
    15 KB (2,585 words) - 07:32, 6 June 2016
  • <li>Max distance from edge for refineries: Anything between 20 and 40.</li>
    8 KB (1,411 words) - 21:19, 18 June 2017
  • In OTTD this translates to the following concept; The longer the distance the train has to travel the less "splits/merges" he will cross to continue
    4 KB (725 words) - 12:05, 7 November 2013
  • ...ions deeper into the city will require additional buses due to the driving distance/time involved in reaching the ICE/SBahn terminal. As the ICE/SBahn termina
    3 KB (576 words) - 17:42, 16 June 2009
  • * Distance ...f cargo that should be transported in a new game is coal. It has the best distance/earnings ratio of any cargo. That means, the farther you take it, the more
    2 KB (397 words) - 12:32, 6 November 2013
  • ...allow building on slopes and also all kind of bridges. Don’t reduce the distance where refineries can be built too much, keep it at 32
    8 KB (1,437 words) - 19:09, 10 March 2014
  • Since we try to pack as many trains as possible onto the MLs, [[Signalling]] distance is every other tile, any interruptions to signalling must be compensated fo
    2 KB (320 words) - 13:56, 6 August 2012
  • ...ly (if both exit signals are red, the entry will be red too, making signal distance twice the size and delaying the second train). Second advantage is that you ...ity !! Total Power !! Full Weight !! Capacity !! Max Speed !! Acceleration Distance
    22 KB (3,721 words) - 17:51, 28 November 2012

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