Game Date:
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24.09.07 - 29.09.07
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Usual suspects:
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Mark, LittleMikey, Kommer, Phazorx, Kolo, Thraxian, skol, Sedontane, grim4593, DeGhost, fr4g, AntB, hylje, B4light (extend)
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Gametype:
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Cargo
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Trainlength:
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7 tiles
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Mapsize:
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1024x1024
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Version used:
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r11152 + #openttdcoop-GRF-Set 6 beta
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Remarks:
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Chosen Dual SML plan set the limits pretty high and with standard 500 trains network was hardly even used. Following necesary move to more powerfull server (thanks to Ammler for hosting) some parts of the network shown signs of stress after reaching 1500 trains mark. Overall very well developed game, some things still left to conenct but average PC can barely play this with reasonable speed already.
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North west corner of the map, factory drop (a bit left from the center) serviced by more than 500 trains. Goods pickup on far left visited by ~200 trains, making £600,000 per trip. Most of trains are spending 80% of their time moving from and to stations.
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