Difference between revisions of "PublicServer:Archive - Games 201 - 210"
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− | {{Archive_PublicServer|Public Server Game 201|2.2.11-19.2.11| {{User|V453000}}, {{User|CharcoalDioxide}}, {{User|Chris Booth}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|James}}, {{User|JKrueger}}, {{User|Mazur}}, {{User|mfb}}, {{User|ppetak}}, {{User|Ramsus08191}}, {{User|Razaekel}}, {{User|scrlk}}, {{User|sturmi}}, {{User|Sylf}}, {{User|Vinnie}} | PAX | TL15 for ML, TL 1-8 for SBahn | 512 x 512 Temperate| r21965 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This was from the onset an attempt to beat the record world population set by PSG101: 3,075,319. To do it, we chose the plan with a stacked ML (part tunnel/part bridge), and the map divided in 20 sectors. Each sector has a transfer station from Sbahn to ML. and a single city. Initially the sectors were all strictly separated, and whoever build the city there was "boss" over that sector. This led to many different solutions for the Sbahns, some better than others, and a lot of lessons about city-building. Then we got the record, with still many open spaces, so we continued building and refining, and only called it a day when we reached 6,150,671 inhabitants, doubling the previous record. The end result on the map is a veritable showcase of Sbahn-solutions, and a highly useful study place for Sbahn builders. |201|File:PSG201.png| The Network Plan. You will not find it in the game any more, so it is here. }} | + | {{Archive_PublicServer|Public Server Game 201|2.2.11-19.2.11| {{User|V453000}}, {{User|CharcoalDioxide}}, {{User|Chris Booth}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|James}}, {{User|JKrueger}}, {{User|Mazur}}, {{User|mfb}}, {{User|ppetak}}, {{User|Ramsus08191}}, {{User|Razaekel}}, {{User|scrlk}}, {{User|sturmi}}, {{User|Sylf}}, {{User|Vinnie}} | PAX | TL15 for ML, TL 1-8 for SBahn | 512 x 512 Temperate| r21965 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This was from the onset an attempt to beat the record world population set by PSG101: 3,075,319. To do it, we chose the plan with a stacked ML (part tunnel/part bridge), and the map divided in 20 sectors. Each sector has a transfer station from Sbahn to ML. and a single city. Initially the sectors were all strictly separated, and whoever build the city there was "boss" over that sector. This led to many different solutions for the Sbahns, some better than others, and a lot of lessons about city-building. Then we got the record, with still many open spaces, so we continued building and refining, and only called it a day when we reached 6,150,671 inhabitants, doubling the previous record. Along the way we broke the train record, with the map eventually holding 2553 trains. The end result on the map is a veritable showcase of Sbahn-solutions, and a highly useful study place for Sbahn builders. |201|File:PSG201.png| The Network Plan. You will not find it in the game any more, so it is here. }} |
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Revision as of 07:46, 1 March 2011
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |