Difference between revisions of "PublicServer:Archive - Games 301 - 310"
From #openttdcoop wiki
(some edits on PSG 306 description) |
|||
(11 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{PublicServerArchiveMenu}} | {{PublicServerArchiveMenu}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=310 | ||
+ | |date=24.01.16 - 02.03.16 | ||
+ | |players= {{User|Mark}}, {{User|Mazur}}, {{User|Jam35}}, {{User|Maraxus}}, {{User|lol}}, {{User|Benny}}, {{User|dwarf}}, {{User|Clockworker}}, {{User|solitaire}}, {{User|mmtunligit}}, {{User|Kalaidos}} | ||
+ | |type=Cargo | ||
+ | |TL=2 Duke NUT'em | ||
+ | |mapsize=512x256 Arctic | ||
+ | |version=r27510 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=A back to basics cargo game that became 1700 TL2 mayhem. | ||
+ | |imagedescription= The town drop station and hub. }} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=309 | ||
+ | |date=13.01.16 - 24.01.16 | ||
+ | |players= {{User|Mark}}, {{User|Mazur}}, {{User|Jam35}}, {{User|V453000}}, {{User|Maraxus}}, {{User|lol}}, {{User|Ramsvs}}, {{User|Sylf}}, {{User|Clockworker}}, {{User|solitaire}} | ||
+ | |type=ICE/S-Bahn (Mail) | ||
+ | |TL=5 / Various | ||
+ | |mapsize=512x256 Temperate | ||
+ | |version=r27452 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description= Possibly our best pax game to date. We chose to use mail rather than pax, which made for a much more balanced game. Most towns are serviced at least 60% and almost all mail is moved across the map. Towards the end of the game the LLL_RRR backbone filled up nicely and the map is almost entirely covered in towns. Featuring lots of nice towns with organic transfer networks and loads of details. Great game. | ||
+ | |imagedescription= Mark's port and ICE, one of the highlights of the game.}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=308 | ||
+ | |date=07.12.15 - 13.01.16 | ||
+ | |players= {{User|Mark}}, {{User|Mazur}}, {{User|Jam35}}, {{User|V453000}}, {{User|Maraxus}}, {{User|lol}}, {{User|Ramsvs}}, {{User|Sylf}}, {{User|Clockworker}} | ||
+ | |type=Cargo | ||
+ | |TL=4 | ||
+ | |mapsize=512x512 Temperate | ||
+ | |version=r27452 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description= Nice refit game with drops on sidelines, not much expansion was done after completing the intitial network, but the LL_RR network runs smoothly with over a 1000 trains and lots of pretty hubs, | ||
+ | |imagedescription= One of the refit stations.}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=307 | ||
+ | |date=21.11.15 - 07.12.15 | ||
+ | |players= {{User|Mark}}, {{User|Mazur}}, {{User|cha0tics}}, {{User|Jam35}}, {{User|barnex}}, {{User|lol}}, {{User|Ramsvs}}, {{User|Sylf}} | ||
+ | |type=Cargo | ||
+ | |TL=3 (Primary) 9 (Secondary) | ||
+ | |mapsize=512x128 Toyland | ||
+ | |version=r27452 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description= A quick game with an interesting concept: mixed train lengths on same network. Long trains had a simple looping route and were always given priority which allowed us to merge the shorter trains only, saving space and complexity. | ||
+ | |imagedescription= Drop station and 2 pick stations at south end of network.}} | ||
{{Archive PublicServer | {{Archive PublicServer | ||
Line 10: | Line 54: | ||
|mapsize=512x512 Temperate | |mapsize=512x512 Temperate | ||
|version=r27428 [[GRF|#openttdcoop-GRF-Pack 8.0]] | |version=r27428 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
− | |description= An orderless SRNW PAX game where mainline trains were controlled 100% by logic gates. Shows some inventive logic constructions, game ended with 700 mainline trains. | + | |description= An orderless SRNW PAX game where mainline trains were controlled 100% by logic gates. Shows some inventive logic constructions, game ended with 700 mainline trains and extensive SBahn systems. |
− | |imagedescription= | + | |imagedescription= One of the BBH's that was upgraded to 3 lines, includes a logic controlled split and a new type of slowdown-avoiding merge.}} |
{{Archive PublicServer | {{Archive PublicServer |
Latest revision as of 19:10, 2 March 2016
Public Server Game 310
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 310 Final / Direct Link to this entry |
Public Server Game 309
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 309 Final / Direct Link to this entry |
Public Server Game 308
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 308 Final / Direct Link to this entry |
Public Server Game 307
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 307 Final / Direct Link to this entry |
Public Server Game 306
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 306 Final / Direct Link to this entry |
Public Server Game 305
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 305 Final / Direct Link to this entry |
Public Server Game 304
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 304 Final / Direct Link to this entry |
Public Server Game 303
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 303 Final / Direct Link to this entry |
Public Server Game 302
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 302 Final / Direct Link to this entry |
Public Server Game 301
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 301 Final / Direct Link to this entry |