Difference between revisions of "PublicServer:Archive - Games 321 - 330"
From #openttdcoop wiki
(remove games 331 & 332) |
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{{PublicServerArchiveMenu}} | {{PublicServerArchiveMenu}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=330 | ||
+ | |date= 18.04.18 - 03.07.18 | ||
+ | |players= {{User|Vinnie}}, {{User|AlphaSC}}, {{User|loeky}}, {{User|bio}}, {{User|virtualrandomnumber}}, {{User|V453000}} | ||
+ | |type=Cargo | ||
+ | |TL=3 & 5 | ||
+ | |mapsize=512x256 Temperate | ||
+ | |version=r27951 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=TL3 in the east vs TL5 in the west. See in-game plan for details :) | ||
+ | |imagedescription=Some rails here.}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=329 | ||
+ | |date= 28.12.17 - 17.04.18 | ||
+ | |players= {{User|V453000}}, {{User|Mark}}, {{User|Jam35}}, {{User|Bio}}, {{User|Arveen}}, {{User|Loeky}}, {{User|AlphaSC}} | ||
+ | |type=Tropic | ||
+ | |TL= 2 | ||
+ | |mapsize=512x512 | ||
+ | |version=r27951 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=As most FIRS games, a lot of planning is required to make the network construction go smoothly. We chose a plan where all of the engineering supplies would be distributed evenly to all primaries at a rate sufficient to make them reach maximum production. Only when they would all be at gung-ho and fully serviced, we would add more primaries. Turns out we only needed 2 primary industries of each type to cause massive traffic of 3430 slugs. | ||
+ | |imagedescription=The ES pickup, distributing ES evenly over all industries.}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=328 | ||
+ | |date= 23.10.17 - 28.12.17 | ||
+ | |players= {{User|Loeky}}, {{User|Jam35}}, {{User|Deactivated}}, {{User|Arveen}}, {{User|John}}, {{User|V453000}}, {{User|Imutrainfolks}}, {{User|John}}, {{User|Mark}} | ||
+ | |type=Arctic | ||
+ | |TL= 5 | ||
+ | |mapsize=512x256 | ||
+ | |version=r27951 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=Little arctic map to try out the awesome new BRIX. Original trainset's Lev3 Pegasus turned out to be tricky to work with on this small map. In the end we managed to have 750 trains running smoothly on a mostly LLL_RRR network. | ||
+ | |imagedescription=Boats, Trucks, and Trains}} | ||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=327 | ||
+ | |date= 26.07.17 - 23.10.17 | ||
+ | |players= {{User|Loeky}}, {{User|Jam35}}, {{User|Lejving}}, {{User|Maraxus}}, {{User|AzureSpeed|}}, {{User|Vinnie}}, {{User|Clockworker}}, {{User|Deactivated}}, {{User|Arveen}} | ||
+ | |type=Temperate | ||
+ | |TL= 3 | ||
+ | |mapsize=512x512 | ||
+ | |version=r27742 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=Another nice game. | ||
+ | |imagedescription=BBH 01}} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=326 | ||
+ | |date= 02.04.17 - 26.07.17 | ||
+ | |players= {{User|Loeky}}, {{User|Jam35}}, {{User|Lejving}}, {{User|Maraxus}}, {{User|AzureSpeed|}}, {{User|Vinnie}}, {{User|Clockworker}}, {{User|Deactivated}}, {{User|Arveen}} | ||
+ | |type=Toyland | ||
+ | |TL= 2 | ||
+ | |mapsize=256x256 | ||
+ | |version=r27742 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description= A game to welcome BRIX 0.0.1. People built and kept expanding over months which lead the game to end with many trains. | ||
+ | |imagedescription=BRIX apparently doesn't stop people from building a lot of trains.}} | ||
{{Archive PublicServer | {{Archive PublicServer | ||
|id=325 | |id=325 | ||
|date= 30.01.17 - 02.04.17 | |date= 30.01.17 - 02.04.17 | ||
− | |players= {{User| | + | |players= {{User|Jam35}}, {{User|Lejving}}, {{User|Maraxus}}, {{User|AzureSpeed|}}, {{User|Vinnie}}, {{User|Clockworker}}, {{User|Deactivated}}, {{User|Loeky}} |
|type=YETI game utilizing PURR Barcode | |type=YETI game utilizing PURR Barcode | ||
− | |TL= | + | |TL= 5 |
|mapsize=256x512 | |mapsize=256x512 | ||
|version=r27742 [[GRF|#openttdcoop-GRF-Pack 8.0]] | |version=r27742 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
− | |description= | + | |description= A nice game making use of the PURR/MEOW magic for conditional orders on a whole-map scale. Even though this game didn't grow to it's full potential, the system works quite nicely. |
− | |imagedescription= | + | |imagedescription=A pickup station with 6 different colour patterns for 6 different outputs.}} |
{{Archive PublicServer | {{Archive PublicServer |
Latest revision as of 18:46, 29 May 2019
Public Server Game 330
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Download: Public Server Game 330 Final / Direct Link to this entry |
Public Server Game 329
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Download: Public Server Game 329 Final / Direct Link to this entry |
Public Server Game 328
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Download: Public Server Game 328 Final / Direct Link to this entry |
Public Server Game 327
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Download: Public Server Game 327 Final / Direct Link to this entry |
Public Server Game 326
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Download: Public Server Game 326 Final / Direct Link to this entry |
Public Server Game 325
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Download: Public Server Game 325 Final / Direct Link to this entry |
Public Server Game 324
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Download: Public Server Game 324 Final / Direct Link to this entry |
Public Server Game 323
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Download: Public Server Game 323 Final / Direct Link to this entry |
Public Server Game 322
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Download: Public Server Game 322 Final / Direct Link to this entry |
Public Server Game 321
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Download: Public Server Game 321 Final / Direct Link to this entry |