Difference between revisions of "PublicServer:Archive - Games 141 - 150"
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After selecting a plan, construction began. Then construction continued. And some more construction. Practically everything in the game was reworked at least once, so it took time before trains starting moving. Several new players joined the server, so the late-game included lots of instruction and guidance. In the end, the network ran fairly smoothly, and most industries were connected. |145|Image:PSG145.png| BBHs and MSHs were packed in tightly on this map}} | After selecting a plan, construction began. Then construction continued. And some more construction. Practically everything in the game was reworked at least once, so it took time before trains starting moving. Several new players joined the server, so the late-game included lots of instruction and guidance. In the end, the network ran fairly smoothly, and most industries were connected. |145|Image:PSG145.png| BBHs and MSHs were packed in tightly on this map}} | ||
− | {{Archive_PublicServer|Public Server Game 144|01.06.09-05.06.09| {{User|Thraxian}}, | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Toyland | r16381 [[GRF|#openttdcoop-GRF-Pack 7.3]]| | + | {{Archive_PublicServer|Public Server Game 144|01.06.09-05.06.09| {{User|Thraxian}}, {{User|ZarenorDarkstalker}}, {{User|Mark}}, Elmz, {{User|Damalix}}, Ben Totterdell, {{User|Mensi}}, | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Toyland | r16381 [[GRF|#openttdcoop-GRF-Pack 7.3]]| |
Intended to be a proof of the Davil-style hub (a recent blog article), this plan never really got off the ground. The loop was made too large, and later shrunk to a more manageable size. The Mainlines radiating from the loop were developed, but no industries (and consequently no trains) ever touched the network. In the end, the graphics proved to be too hard on the eyes and the game was scrapped in favor of a new climate. |144|Image:PSG144.png| Part of the 3-way Town Drop station}} | Intended to be a proof of the Davil-style hub (a recent blog article), this plan never really got off the ground. The loop was made too large, and later shrunk to a more manageable size. The Mainlines radiating from the loop were developed, but no industries (and consequently no trains) ever touched the network. In the end, the graphics proved to be too hard on the eyes and the game was scrapped in favor of a new climate. |144|Image:PSG144.png| Part of the 3-way Town Drop station}} | ||
Revision as of 07:07, 21 June 2009
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Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |