Difference between revisions of "PublicServer:Archive - Games 201 - 210"
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− | {{Archive_PublicServer|Public Server Game | + | {{Archive_PublicServer|Public Server Game 204|2.4.11-15.4.11| {{User|V453000}}, {{User|Sylf}}, {{User|ODM}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Benny}}, {{User|iklucas}}, {{User|Lukeus_Maximus}}, {{User|phoenix}}, {{User|Ramsus08191}} | Cargo | TL3 | 512 x 256 Temperate| r22255 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A game all about a nice small map and efforts to cover it head to toe. In this game we had 2 separate networks of TGVs and cargo trains. Both networks got a lot of attention, but of course the cargo network had grown much larger. The pax network was not as massive, but had a lot of trains that were made one by one, and most of the towns were serviced quite well in the end. This was a rather simple game fully packed with fun while populating the map with 820 trains in total.|204|File:PSG204.png| Only one BBH means a lot of cooperation in one spot. }} |
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+ | {{Archive_PublicServer|Public Server Game 203|9.3.11-2.4.11| {{User|V453000}}, {{User|mfb}}, {{User|Vinnie}}, {{User|MrD2DG}}, {{User|Tray}}, {{User|Mazur}}, {{User|Sylf}} | Cargo | TL17 | 512 x 512 Tropic| r22255 [[GRF|#openttdcoop-GRF-Pack 8.0]] | In this game we abused many things. Starting with the monster train length 17 and abusing the fact that trains can not crash into themselves. To help us while constructing so long trains, we used curves long 1 tiles - abusing the logic engine set to 177kmh, which is CL1 for maglev. This made it possible to loop trains without losing speed, and made it much less of a pain to build. Additionally, we transfered cargoes with TL6 trains because TL17 for primary pickups is jut too much. As a result, we got a network that looked like a true spaghetti meal. |203|File:PSG203.png| BBH03 was upgraded multiple times, and shows quite some spaghetti-ness. }} | ||
{{Archive_PublicServer|Public Server Game 202|19.2.11-9.3.11| {{User|V453000}}, {{User|Mark}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|Vinnie}}, {{User|Sylf}}, {{User|Mazur}}, {{User|mfb}}, {{User|lych}}, {{User|MrD2DG}}, {{User|Hribek}}, {{User|Ramsus08191}} | Cargo | TL3 | 512 x 512 Arctic| r22148 [[GRF|#openttdcoop-GRF-Pack 8.0]] | As most arctic games do, this one also featured a nice network that followed the landscape. Unlike the other games, here we situated our ML on top of the mountains where we "Chased the Yeti". That resulted in some nice hubs on top of the mountains where usually is flat space, and some of the mergers were on the downhill slope, improving train accelerations there. Although we had some large clusters of forests, their total numbers weren't that high so we had similar levels of traffic pretty much everywhere. When we finally found the Yeti, we owned a friendly amount of 1444 trains with a really excelent flow. |202|File:PSG202.png| The wood drop wasn't as oversized as usually is in arctic game, but with addition of the food it still made for quite a large station. :) }} | {{Archive_PublicServer|Public Server Game 202|19.2.11-9.3.11| {{User|V453000}}, {{User|Mark}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|Vinnie}}, {{User|Sylf}}, {{User|Mazur}}, {{User|mfb}}, {{User|lych}}, {{User|MrD2DG}}, {{User|Hribek}}, {{User|Ramsus08191}} | Cargo | TL3 | 512 x 512 Arctic| r22148 [[GRF|#openttdcoop-GRF-Pack 8.0]] | As most arctic games do, this one also featured a nice network that followed the landscape. Unlike the other games, here we situated our ML on top of the mountains where we "Chased the Yeti". That resulted in some nice hubs on top of the mountains where usually is flat space, and some of the mergers were on the downhill slope, improving train accelerations there. Although we had some large clusters of forests, their total numbers weren't that high so we had similar levels of traffic pretty much everywhere. When we finally found the Yeti, we owned a friendly amount of 1444 trains with a really excelent flow. |202|File:PSG202.png| The wood drop wasn't as oversized as usually is in arctic game, but with addition of the food it still made for quite a large station. :) }} |
Revision as of 08:56, 15 April 2011
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |