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| {{Archive_PublicServer|Public Server Game 69|12.11.07 - 18.11.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, {{User|Kommer}}, {{User|Mark}}, {{User|Kul}}, {{user|LittleMikey}}, {{user|Shader}}, {{User|SmatZ}}, (add yourself)|[[Gametype:Passenger_Concept|Maglev Pax with UKRS]] |3/6 tiles|512x512|r11369 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| Unfortunataly, this map was a bit small for the network design we chose. The network was quite good IMO, but was really suited for a map bigger then what we had. Also, the layout of the map was not very good, with only two towns lying in the north-east part of the map, effectivly making anything we built there useless.|69|image:PSG69_2.png| The NE Terminal with transfer station.}} | | {{Archive_PublicServer|Public Server Game 69|12.11.07 - 18.11.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, {{User|Kommer}}, {{User|Mark}}, {{User|Kul}}, {{user|LittleMikey}}, {{user|Shader}}, {{User|SmatZ}}, (add yourself)|[[Gametype:Passenger_Concept|Maglev Pax with UKRS]] |3/6 tiles|512x512|r11369 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| Unfortunataly, this map was a bit small for the network design we chose. The network was quite good IMO, but was really suited for a map bigger then what we had. Also, the layout of the map was not very good, with only two towns lying in the north-east part of the map, effectivly making anything we built there useless.|69|image:PSG69_2.png| The NE Terminal with transfer station.}} |
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− | {{Archive_PublicServer|Public Server Game 68b|21.10.07 - 12.11.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, {{User|Kommer}}, {{User|Mark}}, {{User|Kul}}, {{user|LittleMikey}}, {{user|Shader}}, {{User|SmatZ}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r11369 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| We pushed this network to the limits. There was a huge MSLH in the middle of the map but it never got used to its full potential because the rest of the network could not cope with that many trains.|68|image:PSG61MSLH01.png| The MSLH sitting in the middle of the map.}} | + | {{Archive_PublicServer|Public Server Game 68b|21.10.07 - 12.11.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, {{User|Kommer}}, {{User|Mark}}, {{User|Kul}}, {{user|LittleMikey}}, {{user|Shader}}, {{User|SmatZ}}, {{User|tneo}} (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r11369 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| We pushed this network to the limits. There was a huge MSLH in the middle of the map but it never got used to its full potential because the rest of the network could not cope with that many trains.|68|image:PSG61MSLH01.png| The MSLH sitting in the middle of the map.}} |
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| {{Archive_PublicServer|Public Server Game 67|7.10.07 - 21.10.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, {{user|LittleMikey}}, {{user|Shader}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r11235 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| We made a central transfer area, where all the resources and secondary goods were unloaded, then transported to several small drop stations at the edges of the map. This was the first Public Server game with new industries (clay, plastic, fuel oil, etc.) |67|image:PSGame67.png| One of the Backbone Hubs of the inner circle.}} | | {{Archive_PublicServer|Public Server Game 67|7.10.07 - 21.10.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, {{user|LittleMikey}}, {{user|Shader}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r11235 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| We made a central transfer area, where all the resources and secondary goods were unloaded, then transported to several small drop stations at the edges of the map. This was the first Public Server game with new industries (clay, plastic, fuel oil, etc.) |67|image:PSGame67.png| One of the Backbone Hubs of the inner circle.}} |