Difference between revisions of "PublicServer:Archive - Games 191 - 200"

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{{Archive_PublicServer|Public Server Game 192|19.8.10-29.8.10| {{User|V453000}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|uliko}}, {{User|Benny}}, {{User|avdg}}, {{User|sharpy}},  {{User|Vitus}}, {{User|slaca}}, {{User|imus}}, {{User|Paltala}},  {{User|Sylf}}, {{User|Chris Booth}},  {{User|TheRisen}}, {{User|Intexon}} | PAX | TL3 | 256 x 512 Temperate| r20594 [[GRF|#openttdcoop-GRF-Pack 7.3]] | Description to follow |192|File:PSG192.png| Image description}}
  
 
{{Archive_PublicServer|Public Server Game 191|1.8.10-19.8.10| {{User|Combuster}}, {{User|Vitus}}, {{User|V453000}}, {{User|KyleS}}, {{User|thgergo}}, {{User|avdg}}, {{User|HanziQ}},  {{User|VVG}}, {{User|Hippidy}}, {{User|Ramsus}}, {{User|Eoin}},  {{User|fmauNeko}}, {{User|kriokamera}},  {{User|Paltala}}, {{User|Planetmaker}}, {{User|Macha}} | [[Gametype:Cargo_Concept|Cargo]] / Scenario | TL4 | 512 x 512 Sub-tropical| r20279 [[GRF|#openttdcoop-GRF-Pack 7.3]] | A scenario where supplies had to be harvested from enemy territory. The plan was to keep to the desert as much as possible and collect resources from the edge of the rainforest to avoid encounters and ambushes. Most of the network was designed with sufficient capacity, but the war factory turned out to have much more traffic than the refinery, requiring an expansion from two lanes to 4 in each direction. |191|File:PSG191.png| Trains being routed with military precision. The forests are said to be even more beautiful, but nobody seemed to have returned with imagery.}}
 
{{Archive_PublicServer|Public Server Game 191|1.8.10-19.8.10| {{User|Combuster}}, {{User|Vitus}}, {{User|V453000}}, {{User|KyleS}}, {{User|thgergo}}, {{User|avdg}}, {{User|HanziQ}},  {{User|VVG}}, {{User|Hippidy}}, {{User|Ramsus}}, {{User|Eoin}},  {{User|fmauNeko}}, {{User|kriokamera}},  {{User|Paltala}}, {{User|Planetmaker}}, {{User|Macha}} | [[Gametype:Cargo_Concept|Cargo]] / Scenario | TL4 | 512 x 512 Sub-tropical| r20279 [[GRF|#openttdcoop-GRF-Pack 7.3]] | A scenario where supplies had to be harvested from enemy territory. The plan was to keep to the desert as much as possible and collect resources from the edge of the rainforest to avoid encounters and ambushes. Most of the network was designed with sufficient capacity, but the war factory turned out to have much more traffic than the refinery, requiring an expansion from two lanes to 4 in each direction. |191|File:PSG191.png| Trains being routed with military precision. The forests are said to be even more beautiful, but nobody seemed to have returned with imagery.}}

Revision as of 20:14, 29 August 2010

Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry


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