Difference between revisions of "PublicServer:Archive - Games 191 - 200"
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− | {{Archive_PublicServer|Public Server Game 192|19.8.10-29.8.10| {{User|V453000}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|uliko}}, {{User|Benny}}, {{User|avdg}}, {{User|sharpy}}, {{User|Vitus}}, {{User|slaca}}, {{User|imus}}, {{User|Paltala}}, {{User|Sylf}}, {{User|Chris Booth}}, {{User|TheRisen}}, {{User|Intexon}} | PAX | TL3 | 256 x 512 Temperate| r20594 [[GRF|#openttdcoop-GRF-Pack 7.3]] | | + | {{Archive_PublicServer|Public Server Game 192|19.8.10-29.8.10| {{User|V453000}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|uliko}}, {{User|Benny}}, {{User|avdg}}, {{User|sharpy}}, {{User|Vitus}}, {{User|slaca}}, {{User|imus}}, {{User|Paltala}}, {{User|Sylf}}, {{User|Chris Booth}}, {{User|TheRisen}}, {{User|Intexon}} | PAX | TL3 | 256 x 512 Temperate| r20594 [[GRF|#openttdcoop-GRF-Pack 7.3]] | After a while we played a pax game again. This time not just a pax game, but a pax game with UKRS! (which we have not used for pax for quite a long time, if ever) Because the map featured many cities and making all combinations of connections is quite exhausting, we made just a central transfer station, so all trains had simple ordering system. The main point of the game was to balance the eastern and western halves of map, which we followed quite successfully. One of the largest problems was the central station - version 1 suffered from too high station spread requirements. Therefore it had to be completely demolished and redone. The game ended with about 1500 trains all over the map. |192|File:PSG192.png| Central transfer, definitely the heart of the game. All ML trains congregated here.}} |
{{Archive_PublicServer|Public Server Game 191|1.8.10-19.8.10| {{User|Combuster}}, {{User|Vitus}}, {{User|V453000}}, {{User|KyleS}}, {{User|thgergo}}, {{User|avdg}}, {{User|HanziQ}}, {{User|VVG}}, {{User|Hippidy}}, {{User|Ramsus}}, {{User|Eoin}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|Paltala}}, {{User|Planetmaker}}, {{User|Macha}} | [[Gametype:Cargo_Concept|Cargo]] / Scenario | TL4 | 512 x 512 Sub-tropical| r20279 [[GRF|#openttdcoop-GRF-Pack 7.3]] | A scenario where supplies had to be harvested from enemy territory. The plan was to keep to the desert as much as possible and collect resources from the edge of the rainforest to avoid encounters and ambushes. Most of the network was designed with sufficient capacity, but the war factory turned out to have much more traffic than the refinery, requiring an expansion from two lanes to 4 in each direction. |191|File:PSG191.png| Trains being routed with military precision. The forests are said to be even more beautiful, but nobody seemed to have returned with imagery.}} | {{Archive_PublicServer|Public Server Game 191|1.8.10-19.8.10| {{User|Combuster}}, {{User|Vitus}}, {{User|V453000}}, {{User|KyleS}}, {{User|thgergo}}, {{User|avdg}}, {{User|HanziQ}}, {{User|VVG}}, {{User|Hippidy}}, {{User|Ramsus}}, {{User|Eoin}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|Paltala}}, {{User|Planetmaker}}, {{User|Macha}} | [[Gametype:Cargo_Concept|Cargo]] / Scenario | TL4 | 512 x 512 Sub-tropical| r20279 [[GRF|#openttdcoop-GRF-Pack 7.3]] | A scenario where supplies had to be harvested from enemy territory. The plan was to keep to the desert as much as possible and collect resources from the edge of the rainforest to avoid encounters and ambushes. Most of the network was designed with sufficient capacity, but the war factory turned out to have much more traffic than the refinery, requiring an expansion from two lanes to 4 in each direction. |191|File:PSG191.png| Trains being routed with military precision. The forests are said to be even more beautiful, but nobody seemed to have returned with imagery.}} |
Revision as of 18:27, 31 August 2010
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |