Difference between revisions of "PublicServer:Archive - Games 191 - 200"
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+ | {{Archive_PublicServer|Public Server Game 193|29.8.10-23.9.10| {{User|Combuster}}, {{User|SmatZ}}, {{User|V453000}}, {{User|uliko}}, {{User|avdg}}, {{User|als}}, {{User|Vitus}}, {{User|atdt}}, {{User|imus}}, {{User|Paltala}}, {{User|Sylf}}, {{User|Chris Booth}}, {{User|TheRisen}}, {{User|Intexon}}, {{User|Wouterr}}, {{User|Tray}}, {{User|Mazur}}, {{User|Roysvork}}, {{User|kriokamera}}, | [[Gametype:Cargo_Concept|Cargo]] | TL5 | 512 x 512 Arctic| r20801 [[GRF|#openttdcoop-GRF-Pack 7.3]] |This time we played some nice Swedish theme, US train set and Tropic Refurbishment Set. The network plan was consisting of two 2way rings connected with oneway lines. Since wood got strong as in any other arctic game with sufficient amount of snow, our wood/coal drop was the place of most issues because we transported also coal to it. The game ended with a very nicely flowing network featuring exactly 1200 trains. |193|File:PSG193.png|The source of most of the fun. Also reffered to as The Mess.}} | ||
{{Archive_PublicServer|Public Server Game 192|19.8.10-29.8.10| {{User|V453000}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|uliko}}, {{User|Benny}}, {{User|avdg}}, {{User|sharpy}}, {{User|Vitus}}, {{User|slaca}}, {{User|imus}}, {{User|Paltala}}, {{User|Sylf}}, {{User|Chris Booth}}, {{User|TheRisen}}, {{User|Intexon}} | PAX | TL3 | 256 x 512 Temperate| r20594 [[GRF|#openttdcoop-GRF-Pack 7.3]] | After a while we played a pax game again. This time not just a pax game, but a pax game with UKRS! (which we have not used for pax for quite a long time, if ever) Because the map featured many cities and making all combinations of connections is quite exhausting, we made just a central transfer station, so all trains had simple ordering system. The main point of the game was to balance the eastern and western halves of map, which we followed quite successfully. One of the largest problems was the central station - version 1 suffered from too high station spread requirements. Therefore it had to be completely demolished and redone. The game ended with about 1500 trains all over the map. |192|File:PSG192.png| Central transfer, definitely the heart of the game. All ML trains congregated here.}} | {{Archive_PublicServer|Public Server Game 192|19.8.10-29.8.10| {{User|V453000}}, {{User|fmauNeko}}, {{User|kriokamera}}, {{User|uliko}}, {{User|Benny}}, {{User|avdg}}, {{User|sharpy}}, {{User|Vitus}}, {{User|slaca}}, {{User|imus}}, {{User|Paltala}}, {{User|Sylf}}, {{User|Chris Booth}}, {{User|TheRisen}}, {{User|Intexon}} | PAX | TL3 | 256 x 512 Temperate| r20594 [[GRF|#openttdcoop-GRF-Pack 7.3]] | After a while we played a pax game again. This time not just a pax game, but a pax game with UKRS! (which we have not used for pax for quite a long time, if ever) Because the map featured many cities and making all combinations of connections is quite exhausting, we made just a central transfer station, so all trains had simple ordering system. The main point of the game was to balance the eastern and western halves of map, which we followed quite successfully. One of the largest problems was the central station - version 1 suffered from too high station spread requirements. Therefore it had to be completely demolished and redone. The game ended with about 1500 trains all over the map. |192|File:PSG192.png| Central transfer, definitely the heart of the game. All ML trains congregated here.}} |
Revision as of 19:48, 23 September 2010
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Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |