Difference between revisions of "PublicServer:Archive - Games 201 - 210"

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{{Archive_PublicServer|Public Server Game 208| 14.6.11-1.6.29 |  {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.  Crazy! we thought, but we have been tasked to uncover these yetis.  So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.  In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.  The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.  In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}
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{{Archive_PublicServer|Public Server Game 208| 1.6.11-29.6.11 |  {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.  Crazy! we thought, but we have been tasked to uncover these yetis.  So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.  In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.  The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.  In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}
  
 
{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |  {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to enable them to leave the ML (for which they were encouraged to do so, by the unreachable destination in the center of the map[BEER!]). This made the ML extremely simple; and encouraged us to fully focused on building nice city networks. The DB set transrapids did their job almost too well as always; so towns needed to be really big in order to fill up the ICE transfer stations. This resulted in many different city network styles being used, some on a smaller and some on a larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}
 
{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |  {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to enable them to leave the ML (for which they were encouraged to do so, by the unreachable destination in the center of the map[BEER!]). This made the ML extremely simple; and encouraged us to fully focused on building nice city networks. The DB set transrapids did their job almost too well as always; so towns needed to be really big in order to fill up the ICE transfer stations. This resulted in many different city network styles being used, some on a smaller and some on a larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}

Revision as of 12:53, 29 June 2011

Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
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Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
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Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry


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