| + | {{Archive_PublicServer|Public Server Game 220| 19.11.11-3.12.11 | {{User|V453000}}, {{User|Thraxian}}, {{User|mfb}}, {{User|Sylf}}, {{User|Mazur}}, {{User|MDGrein}}, {{User|thomashauk}}, {{User|Vinnie}}, {{User|LoPo}}, {{User|Dominik2000}}, {{User|TWerkhoven}}, {{User|Mazur}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Absolutis}}, {{User|Thorinbur}}, {{User|Steven}} | Cargo | TL3 | 512 x 512 Temperate | r23321 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Oldschool no newgrf game, after this we made a plan resembling some earlier PSG. We made 8 one-way rings spread around the map. The rings varied from CW to CCW and in a way made a snake ML around the map. These rings had BBH's connecting them which required a lot of upgrading throughout the game. We ended the game with 1634 trains and most rings where 4 lines wide. |220|File:PSG220.png| Description }} |
| {{Archive_PublicServer|Public Server Game 219| 29.10.11-19.11.11 | {{User|V453000}}, {{User|mfb}}, {{User|Sylf}}, {{User|Mazur}}, {{User|MDGrein}}, {{User|thomashauk}}, {{User|Vinnie}}, {{User|LoPo}}, {{User|Dominik2000}}, {{User|TWerkhoven}}, {{User|Dilandau}}, {{User|Mazur}}, {{User|Tray}}, {{User|pugi}}, {{User|Maraxus}}, {{User|Absolutis}}, {{User|Xotic750}}, {{User|Thorinbur}}, {{User|Troy McClure}}, {{User|Alastair}}, {{User|Steven}} | Cargo | TL3 | 512 x 512 Temperate | r23238 [[GRF|#openttdcoop-GRF-Pack 8.0]] | It all started with an empty, watery map. We chose a plan which aimed to fit the landscape as there was not much land already, and at the same time we made long main lines to have a lot of space for hubs. As the game progressed, the long main lines managed to accomodate quite a high amount of trains. So we expanded the whole network and achieved a staggering amount of '''2666 trains''' running. |219|File:PSG219.png| The map. Orange bits represent trains. }} | | {{Archive_PublicServer|Public Server Game 219| 29.10.11-19.11.11 | {{User|V453000}}, {{User|mfb}}, {{User|Sylf}}, {{User|Mazur}}, {{User|MDGrein}}, {{User|thomashauk}}, {{User|Vinnie}}, {{User|LoPo}}, {{User|Dominik2000}}, {{User|TWerkhoven}}, {{User|Dilandau}}, {{User|Mazur}}, {{User|Tray}}, {{User|pugi}}, {{User|Maraxus}}, {{User|Absolutis}}, {{User|Xotic750}}, {{User|Thorinbur}}, {{User|Troy McClure}}, {{User|Alastair}}, {{User|Steven}} | Cargo | TL3 | 512 x 512 Temperate | r23238 [[GRF|#openttdcoop-GRF-Pack 8.0]] | It all started with an empty, watery map. We chose a plan which aimed to fit the landscape as there was not much land already, and at the same time we made long main lines to have a lot of space for hubs. As the game progressed, the long main lines managed to accomodate quite a high amount of trains. So we expanded the whole network and achieved a staggering amount of '''2666 trains''' running. |219|File:PSG219.png| The map. Orange bits represent trains. }} |