Difference between revisions of "PublicServer:Archive - Games 61 - 70"
From #openttdcoop wiki
(New page: <noinclude>{{PublicServerArchiveMenu}}</noinclude> {{Archive_PublicServer|Public Server Game 61|03.09.07 - 09.09.07|(add yourself)|TGV / [[Gametype:Chaos_Theory|C...) |
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− | {{Archive_PublicServer|Public Server Game 61|03.09.07 - 09.09.07|(add yourself)|[[Gametype:TGV_Concept|TGV]] / [[Gametype:Chaos_Theory|Chaos]]|8 tiles|???x???|r11047 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]| | + | {{Archive_PublicServer|Public Server Game 61|03.09.07 - 09.09.07|(add yourself)|[[Gametype:TGV_Concept|TGV]] / [[Gametype:Chaos_Theory|Chaos]]|8 tiles|???x???|r11047 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]| Breakdowns were enabled. Early on, the ML became a parking lot for broken down trains. Later, redundant lines were added to compensate. Players were harder to find, as this nightly build generated desync errors early and often. |60|Image:Desync_Transport%2C_9th_May_2099.png|}} |
Revision as of 19:48, 10 September 2007
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |