Difference between revisions of "PublicServer:Archive - Games 61 - 70"
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− | {{Archive_PublicServer|Public Server Game 67|7.10.07 - 21.10.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r11235 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| We made a central transfer area, where all the resources and secondary goods were unloaded, then transported to several small drop stations at the edges of the map. This was the first Public Server game with new industries (clay, plastic, fuel oil, etc.) |67|image:PSGame67.png| One of the Backbone Hubs of the inner circle.}} | + | {{Archive_PublicServer|Public Server Game 67|7.10.07 - 21.10.07|{{User|Phazorx}}, {{User|Franco}}, {{User|Thraxian}}, {{User|AntB}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r11235 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| We made a central transfer area, where all the resources and secondary goods were unloaded, then transported to several small drop stations at the edges of the map. This was the first Public Server game with new industries (clay, plastic, fuel oil, etc.) |67|image:PSGame67.png| One of the Backbone Hubs of the inner circle.}} |
{{Archive_PublicServer|Public Server Game 66|29.09.07 - 03.10.07|{{User|Mark}}, {{user|Godde}}, {{user|N101}}, {{User|AntB}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] / [[Gametype:Chaos_Theory|Chaos]] / [[Gametype:TGV_Concept|TGV]] |3/5/7 tiles|512x512|r11152 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| In this game we supplied desert towns with water and food to make them grow. When the towns started growing we made a chaos-like PAX network between the towns. Also, Freight Train weight was x8 on full loads |66|image:PSGame66.png| The central Food Proccessing plant, producing ~30.000 units of food every month.}} | {{Archive_PublicServer|Public Server Game 66|29.09.07 - 03.10.07|{{User|Mark}}, {{user|Godde}}, {{user|N101}}, {{User|AntB}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] / [[Gametype:Chaos_Theory|Chaos]] / [[Gametype:TGV_Concept|TGV]] |3/5/7 tiles|512x512|r11152 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| In this game we supplied desert towns with water and food to make them grow. When the towns started growing we made a chaos-like PAX network between the towns. Also, Freight Train weight was x8 on full loads |66|image:PSGame66.png| The central Food Proccessing plant, producing ~30.000 units of food every month.}} |
Revision as of 18:50, 22 October 2007
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Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |