Difference between revisions of "PublicServer:Archive - Games 71 - 80"

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(Corrected pax TL in PSG 80)
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{{Archive_PublicServer|Public Server Game 80|22.01.07 - 30.01.08|{{User|Floffe}}, {{User|XeryusTC}}, {{User|Mark}}, {{User|ODM}}, {{User|RMJ}}, {{User|rada}}, {{User|jortuny}}, {{User|DJNekkid}}, {{User|tneo}}, {{User|Rob}}, {{User|Adm.Spock}}, {{User|hylje}}, {{User|Shader}}, {{User|thomashauk}}, {{User|BigBoss}}, {{User|Kolo}},  {{User|tneo}}, (Add yourself)|[[Gametype:Cargo_Concept|Cargo]] and Pax|5 tiles for cargo and 6 tiles for pax|256x512 Temperate|r11947 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game started out with a chaos-style cargo network, and a separate maglev pax net, with just one condition: all cities connected to a central backbone. Later the cargo part was fixed up to a more regular type, with a separate outer maglev ring for goods. |80|Image:PSG80.png|A huge SLH by ODM with SLs going both ways, and the pax backbone showing too}}
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{{Archive_PublicServer|Public Server Game 80|22.01.07 - 30.01.08|{{User|Floffe}}, {{User|XeryusTC}}, {{User|Mark}}, {{User|ODM}}, {{User|RMJ}}, {{User|rada}}, {{User|jortuny}}, {{User|DJNekkid}}, {{User|tneo}}, {{User|Rob}}, {{User|Adm.Spock}}, {{User|hylje}}, {{User|Shader}}, {{User|thomashauk}}, {{User|BigBoss}}, {{User|Kolo}},  {{User|tneo}} |[[Gametype:Cargo_Concept|Cargo]] and Pax|5 tiles for cargo and 6 tiles for pax|256x512 Temperate|r11947 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game started out with a chaos-style cargo network, and a separate maglev pax net, with just one condition: all cities connected to a central backbone. Later the cargo part was fixed up to a more regular type, with a separate outer maglev ring for goods. |80|Image:PSG80.png|A huge SLH by ODM with SLs going both ways, and the pax backbone showing too}}
  
{{Archive_PublicServer|Public Server Game 79|13.01.07 - 22.01.08|{{User|DJNekkid}}, {{User|Floffe}}, {{User|Mark}}, {{User|tneo}}, {{User|SmatZ}}, {{User|Osai}}, {{User|Shader}}, {{User|Thraxian}}, {{User|ODM}}, {{User|pm}} (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|12 on Mainline and 4 tiles on feederline|256x1024 Artic|r11838 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| The plan chosen asked to use [[#http://www.openttdcoop.org/blog/2007/12/09/tutorial-the-canal-trick/|the canal trick]] that Osai explained on the blog. Connected to this Mainline were four different transfer stations, that each was serviced with a dedicated network for that station. In the North and South drop-off areas were created where all raw materials are transported to. Logic in this was the transfer stations would send the cargo to the furthest drop. |79|Image:PSG79.png|Showing one of the transfer stations.}}
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{{Archive_PublicServer|Public Server Game 79|13.01.07 - 22.01.08|{{User|DJNekkid}}, {{User|Floffe}}, {{User|Mark}}, {{User|tneo}}, {{User|SmatZ}}, {{User|Osai}}, {{User|Shader}}, {{User|Thraxian}}, {{User|ODM}}, {{User|pm}} |[[Gametype:Cargo_Concept|Cargo]]|12 on Mainline and 4 tiles on feederline|256x1024 Artic|r11838 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| The plan chosen asked to use [[#http://www.openttdcoop.org/blog/2007/12/09/tutorial-the-canal-trick/|the canal trick]] that Osai explained on the blog. Connected to this Mainline were four different transfer stations, that each was serviced with a dedicated network for that station. In the North and South drop-off areas were created where all raw materials are transported to. Logic in this was the transfer stations would send the cargo to the furthest drop. |79|Image:PSG79.png|Showing one of the transfer stations.}}
  
{{Archive_PublicServer|Public Server Game 78|06.01.08 - 13.01.08 '''TBC'''|{{User|Mark}}, (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]  |5 and 10 tiles|512x512 Tropical|r11719 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game will be continued later on, due to an error.  |78|Image:|}}
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{{Archive_PublicServer|Public Server Game 78|06.01.08 - 13.01.08 '''TBC'''|{{User|Mark}} |[[Gametype:Cargo_Concept|Cargo]]  |5 and 10 tiles|512x512 Tropical|r11719 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game will be continued later on, due to an error.  |78|Image:|}}
  
{{Archive_PublicServer|Public Server Game 77|30.12.07 - 06.01.08|{{User|DJNekkid}}, {{User|Floffe}}, {{User|Mark}}, {{User|tneo}}, {{User|Adm.Spock}}, {{User|Grim4593}}, {{User|Shader}}, (Add yourself)|[[Gametype:Cargo_Concept|Cargo]] using [[SML]] |6 tiles|64x2048|r11719 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| The map used was a format never before done, the rectangle shape made it extra challenging to get a nice network in it. Using [[SML]] made it fairly easy to get all industries connected without jams. |77|Image:PSG77_map.png|Overview of the stretched out map.}}
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{{Archive_PublicServer|Public Server Game 77|30.12.07 - 06.01.08|{{User|DJNekkid}}, {{User|Floffe}}, {{User|Mark}}, {{User|tneo}}, {{User|Adm.Spock}}, {{User|Grim4593}}, {{User|Shader}} |[[Gametype:Cargo_Concept|Cargo]] using [[SML]] |6 tiles|64x2048|r11719 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| The map used was a format never before done, the rectangle shape made it extra challenging to get a nice network in it. Using [[SML]] made it fairly easy to get all industries connected without jams. |77|Image:PSG77_map.png|Overview of the stretched out map.}}
  
{{Archive_PublicServer|Public Server Game 76|14.12.07 - 30.12.07|{{User|DJNekkid}}, {{User|Hylje}}, {{User|RMJ}}, {{User|tneo}}, {{User|thomashauk}}, {{User|Pikita}}, {{User|ODM}}, {{User|skol}}, {{User|Doke}}, {{User|Adm.Spock}}, {{User|Shader}}, (Add yourself)|[[Gametype:Chaos_Theory|Chaos]]|Various tiles|256x256|r11666 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game started with a messy chaos network, but in the end we succeeded to squeeze in 600 trains in a pretty flowing network. The company name was picked due to lots of desyncs during game play.  |76|Image:PSG76.png|A hub containing all rail types that were used in the game.}}
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{{Archive_PublicServer|Public Server Game 76|14.12.07 - 30.12.07|{{User|DJNekkid}}, {{User|Hylje}}, {{User|RMJ}}, {{User|tneo}}, {{User|thomashauk}}, {{User|Pikita}}, {{User|ODM}}, {{User|skol}}, {{User|Doke}}, {{User|Adm.Spock}}, {{User|Shader}} |[[Gametype:Chaos_Theory|Chaos]]|Various tiles|256x256|r11666 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game started with a messy chaos network, but in the end we succeeded to squeeze in 600 trains in a pretty flowing network. The company name was picked due to lots of desyncs during game play.  |76|Image:PSG76.png|A hub containing all rail types that were used in the game.}}
  
{{Archive_PublicServer|Public Server Game 75.1|11.12.07 - 14.12.07|{{User|Gamer}}, {{User|Hylje}}, {{User|RMJ}}, {{User|Kyevan}}, {{User|Pikita}}, (Add yourself)|[[Gametype:Cargo_Concept|Cargo]], [[no terraforming picked]]| # tiles|128x1024|r11666 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| A seperate goods track was made around the entire map, containing trains with a TL of 50!  |75|Image:PSG75.png|Showing TL50 train entering station.}}
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{{Archive_PublicServer|Public Server Game 75.1|11.12.07 - 14.12.07|{{User|Gamer}}, {{User|Hylje}}, {{User|RMJ}}, {{User|Kyevan}}, {{User|Pikita}} |[[Gametype:Cargo_Concept|Cargo]], [[no terraforming picked]]| # tiles|128x1024|r11666 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| A seperate goods track was made around the entire map, containing trains with a TL of 50!  |75|Image:PSG75.png|Showing TL50 train entering station.}}
  
{{Archive_PublicServer|Public Server Game 74|14.12.07 - 20.12.07|{{User|pm}}, {{User|Thraxian}}, {{User|Osai}}, {{User|hylje}}, {{User|Floffe}}, {{User|DJNekkid}}, {{User|Addi}}, {{User|Skol}}, {{User|Adm.Spock}}, {{User|Shader}},  (add yourself)|[[Gametype:Cargo_Concept|Cargo]], [[Terraforming#Low-Terraforming|Low terraforming]]|8 tiles|512x512|r11615 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| A mountainous map which challenged everyone not to use terraforming too much. In the end we ended with 600 train limit and a pretty good flowing network. Which was challenging with the central 6 track backbone.
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{{Archive_PublicServer|Public Server Game 74|14.12.07 - 20.12.07|{{User|pm}}, {{User|Thraxian}}, {{User|Osai}}, {{User|hylje}}, {{User|Floffe}}, {{User|DJNekkid}}, {{User|Addi}}, {{User|Skol}}, {{User|Adm.Spock}}, {{User|Shader}} |[[Gametype:Cargo_Concept|Cargo]], [[Terraforming#Low-Terraforming|Low terraforming]]|8 tiles|512x512|r11615 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| A mountainous map which challenged everyone not to use terraforming too much. In the end we ended with 600 train limit and a pretty good flowing network. Which was challenging with the central 6 track backbone.
  
 
[http://openttdcoop.ppcis.org/blog/2007/12/20/impressions-of-public-server-game-74/ Blogpost about this game]|74|Image:PS74.png|A nicely by {{User|MDGrein}} eyecandied goods pickup station.}}
 
[http://openttdcoop.ppcis.org/blog/2007/12/20/impressions-of-public-server-game-74/ Blogpost about this game]|74|Image:PS74.png|A nicely by {{User|MDGrein}} eyecandied goods pickup station.}}
  
{{Archive_PublicServer|Public Server Game 73|11.12.07 - 14.12.07|{{User|pm}}, {{User|LordAzamath}}, {{User|SmatZ}}, {{User|Thraxian}}, {{User|Osai}}, {{User|AntB}}, {{User|tneo}} (add yourself)|[[Gametype:Chaos_Theory|PAX Chaos]], [[Terraforming#Low-Terraforming|Low terraforming]]|5 tiles|512x512|r11615 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| A mountainous and watery map. Turned out to be quite difficult to get running a non jamming network without doing major modifications to the landscape|73|Image:PSG73.png| A nice SLH created by {{User|Penknight}} and heavily changed by {{User|SmatZ}}. The restriction of [[Terraforming]] made it look like this. Only minimal changes were done.}}
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{{Archive_PublicServer|Public Server Game 73|11.12.07 - 14.12.07|{{User|pm}}, {{User|LordAzamath}}, {{User|SmatZ}}, {{User|Thraxian}}, {{User|Osai}}, {{User|AntB}}, {{User|tneo}} |[[Gametype:Chaos_Theory|PAX Chaos]], [[Terraforming#Low-Terraforming|Low terraforming]]|5 tiles|512x512|r11615 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| A mountainous and watery map. Turned out to be quite difficult to get running a non jamming network without doing major modifications to the landscape|73|Image:PSG73.png| A nice SLH created by {{User|Penknight}} and heavily changed by {{User|SmatZ}}. The restriction of [[Terraforming]] made it look like this. Only minimal changes were done.}}
  
{{Archive_PublicServer|Public Server Game 72|05.12.07 - 11.12.07|{{User|tneo}}, {{User|SmatZ}}, {{User|LittleMikey}}, {{User|Thraxian}}, {{User|Thijs}}, {{User|AntB}}, {{User|Matte}}, {{User|LordAzamath}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|256x1024|r11601 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| A moutainous and watery map whith PBI enabled. Although this still had some bugs, it turned out a nice network, also due to the low terraforming rule in place. Though there were more and more industries disappearing we ended with less and lesser trains on an oversized network |72|image:PSG72.png|Screenshot shows working with the terrain.}}
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{{Archive_PublicServer|Public Server Game 72|05.12.07 - 11.12.07|{{User|tneo}}, {{User|SmatZ}}, {{User|LittleMikey}}, {{User|Thraxian}}, {{User|Thijs}}, {{User|AntB}}, {{User|Matte}}, {{User|LordAzamath}} |[[Gametype:Cargo_Concept|Cargo]] |5 tiles|256x1024|r11601 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6 beta]]| A moutainous and watery map whith PBI enabled. Although this still had some bugs, it turned out a nice network, also due to the low terraforming rule in place. Though there were more and more industries disappearing we ended with less and lesser trains on an oversized network |72|image:PSG72.png|Screenshot shows working with the terrain.}}
  
{{Archive_PublicServer|Public Server Game 71|24.11.07 - 05.12.07|Jinx, {{User|Floffe}}, (add yourself)|[[Gametype:Cargo_Concept|Cargo]] +[[Gametype:TGV_Concept|TGV-Pax]]|2 tiles|512x512| r11557 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6]]| This game combines a Shinkansen Passenger Network and a Cargo Network with Japanese flavor and grfs.|71|image:PSG71.png|The screenshot shows how  Shinkansen- and Cargo Network are built close to each other.}}
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{{Archive_PublicServer|Public Server Game 71|24.11.07 - 05.12.07|Jinx, {{User|Floffe}} |[[Gametype:Cargo_Concept|Cargo]] +[[Gametype:TGV_Concept|TGV-Pax]]|2 tiles|512x512| r11557 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set 6]]| This game combines a Shinkansen Passenger Network and a Cargo Network with Japanese flavor and grfs.|71|image:PSG71.png|The screenshot shows how  Shinkansen- and Cargo Network are built close to each other.}}

Revision as of 14:32, 18 January 2009

Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
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Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
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Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
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Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
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