Difference between revisions of "PublicServer:Archive - Games 131 - 140"
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+ | {{Archive_PublicServer|Public Server Game 132|26.02.09-01.03.09| {{User|Avdg}}, {{User|narc}} and more | [[Gametype:Subsidiaries|Holding & Subsidiaries Concept]] (pax only) | 3-8 local, 15 for ICE | 512x1024 | r15591 [[GRF|#openttdcoop-GRF-Pack 7.3]]| | ||
+ | The map was divided into 15 provinces, which players then assigned themselves to. A mainline was also built to shuttle the passengers around the provinces. Sadly, the map proved too big (so people didn't have much chance to cooperate in building their provinces), and a bug with the Japan Train Set made the game unplayable for most. | ||
+ | |132|Image:PSG132.png| TODO: Picture forthcoming }} | ||
{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|planetmaker}}, {{User|Tuz}} (as cyril), {{User|Avdg}}, {{User|Kenji}}, {{User|ODM}}, {{User|Sedontane}}, {{User|Mazen}}, {{User|Kolo}} and more | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]| | {{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|planetmaker}}, {{User|Tuz}} (as cyril), {{User|Avdg}}, {{User|Kenji}}, {{User|ODM}}, {{User|Sedontane}}, {{User|Mazen}}, {{User|Kolo}} and more | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]| | ||
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly. | The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly. | ||
|131|Image:PSG131.png| The map's oddest feature, the so-called "compressors". The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }} | |131|Image:PSG131.png| The map's oddest feature, the so-called "compressors". The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }} |
Revision as of 21:30, 2 March 2009
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |
Public Server Game {{{id}}}
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[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]] | ||||||||||||||
Download: Public Server Game {{{id}}} Final / Direct Link to this entry |