PublicServer:Archive - Games 41 - 50

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Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game 49
Game Date: 11.07.07 - 14.07.07
Usual suspects: Ammler, LoneR, Phazorx, thgergo, Gamer, SpaceCom, Addi, Kolo, Osai, De_Ghost, Mark, Nitehawk, XeryusTC, strstrep (extend)
Gametype: ICE/SBahn with Maglev/Rail
Trainlength: 10 tiles
Mapsize: 512x512
Version used: r10532 +#openttdcoop-GRF-Set w. DBSetXL
Remarks: The Idea: a plain map, five cities, create a local/express traffic network and grow the towns as big as possible. We stopped the game after reaching 1,700,000 citizens because it would have taken too long to grow the cities so big to cover the whole map. Anyway the game is continued as an RBC-Game.
Map Overview.
Download: Public Server Game 49 Final / Direct Link to this entry


Public Server Game 48
Game Date: 09.07.07 - 11.07.07
Usual suspects: Andy, Mark, Adm.Spock, Nitehawk, Henry, Lone, strstrep, Rejdukien, Altaree, De_Ghost, Gamer (extend)
Gametype: Chaos Theorie with Rail
Trainlength: 8 tiles
Mapsize: 512x1024
Version used: r10532 +#openttdcoop-GRF-Set w. CanadianSet
Remarks: A Fast Chaos Game with PAX, Quick and easy, De_Ghost needed too make the biggest city again and Gamer created a Aircraft network. Really chaotic. Lot's of nice hubs and stations
The town area of Hanford is really nice. Two Terminus Station's for Passengers and a Mainline straight through the City.
Download: Public Server Game 48 Final / Direct Link to this entry


Public Server Game 47
Game Date: 16.06.07 - ??
Usual suspects: Gamer, Red, XerusTC, De_Ghost, Sedontane, Bilbo, LittleMikey, Nexus, strstrep (extend)
Gametype: Cargo Concept with Rail
Trainlength: 8 tiles
Mapsize: 512x512
Version used: r10438 +#openttdcoop-GRF-Set w. DBSetXL
Remarks: A large Game with 8 Tile trains, got some new people playing but game went fine. Could use much more improvement. We didn't reach 500 Trains on the map. While the northern mainline is full of trains, the southern ones are empty.
BBH 02, the most heavily-used backbone hub.
Download: Public Server Game 47 Final / Direct Link to this entry


Public Server Game 45
Game Date: 11.06.07 - 16.06.07
Usual suspects: hylje, Oxygene, Dark_Link, De_Ghost, Turilas, strstrep, LittleMikey, skol, Teddy, Roujin (extend)
Gametype: TGV_Concept with MonoRail
Trainlength: 2 tiles
Mapsize: 256x256
Version used: r10295 + #openttdcoop-GRF-Set
Remarks: In this game we had TTT and transported Pax to two big Central Stations. We didn't build any SBahn. Instead we transported Pax from telescope stations in all Cities directly to the major ones. In the middle hylje built a big BBH which isn't truly four-way but like looks like this: <:> (no need for: #).
An excerpt of the inner HUB
Download: Public Server Game 45 Final / Direct Link to this entry


Public Server Game 44
Game Date: 08.06.07 - 11.06.07
Usual suspects: OwenS, XeryusTC, Dark_Link, Phazorx, strstrep, Osai, Addi, DeGhost, Nickman, Oxygene, LittleMikey (extend)
Gametype: Cargo with MagLev
Trainlength: 7 tiles
Mapsize: 2048x128
Version used: r10067 + #openttdcoop-GRF-Set
Remarks: A nice game which made use of the new Shift_Mainlines (SML) and some big station areas at the north and south ends of the map. Unluckily you need a very huge amount of trains to bring our game concept in trouble on a three-track mainline.
Osai's grand south station taking a beating... try to count all the trains :o)
Download: Public Server Game 44 Final / Direct Link to this entry


Public Server Game 43
Game Date: 03.06.07 - 08.06.07
Usual suspects: OwenS, hylje, S_m_w, Phazorx, Kejhic, Osai, Teddy, strstrep, Sionide, Nickman (extend)
Gametype: ICE+SBahn with Norwegian Trainset
Trainlength: Express: 6 tiles & Local:~3-5 tiles
Mapsize: 512x512
Version used: r10048 + #openttdcoop-GRF-Set
Remarks: This game is quite similar to PSG#42, but now we used the great new feature of trams in OpenTTD. Basically we missed the aim to cover the whole map with city area, but anyway this is an awesome game.
Largest city in game, was grown by S_m_w mostly and had several re-do's on station and S-bahn rings... However we still failed to move passengers fast enough.
Download: Public Server Game 43 Final / Direct Link to this entry


Public Server Game 42
Game Date: 31.05.07 - 03.06.07
Usual suspects: OwenS, hylje, S_m_w, TheJosh, Dark_Link, Phazorx, Addi, XeryusTC, IOO, de_ghost, Kejhic, Osai (extend)
Gametype: ICE+SBahn with American Trainset
Trainlength: Express: 8 tiles & Local:~3-5 tiles
Mapsize: 512x512
Version used: r10029 + #openttdcoop-GRF-Set
Remarks: In this game we built very big cities with nice local and express traffic. The game was just before the up-and-coming trams
Senwood with 100,000 inhabitants. The city was mainly developed by de_ghost. In the north-east you can see the MainStation transporting ~10k pax per month.
Download: Public Server Game 42 Final / Direct Link to this entry


Public Server Game 41
Game Date: 14.05.07 - 31.05.07
Usual suspects: Kul, Doke, Dark_Link, TheJosh, Tino, Gamer, Ammler (extend)
Gametype: Cargo + MarsSet
Trainlength: 5 tile trains
Mapsize: 256x1024
Version used: r9910 + #openttdcoop-GRF-Set
Remarks: This was the first game with the MarsSet (a toyland replacement grf). It shows the variety and complexity of the openttdcoop newgrf-package. A lot of people don't like the toyland grfs and neither the marsland ones. But I think it was quite funny to play such a scenario.
A nice concept for a SLH by Doke.
Download: Public Server Game 41 Final / Direct Link to this entry
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