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| + | {{Archive_PublicServer|Public Server Game 80|22.01.07 - 30.01.08|{{User|Floffe}}, {{User|XeryusTC}}, {{User|Mark}}, {{User|ODM}}, {{User|RMJ}}, {{User|rada}}, {{User|jortuny}}, {{User|DJNekkid}}, {{User|tneo}}, {{User|Rob}}, {{User|Adm.Spock}}, {{User|hylje}}, {{User|Shader}}, {{User|thomashauk}}, {{User|BigBoss}}, {{User|Kolo}}, (Add yourself)|[[Gametype:Cargo_Concept|Cargo]] and Pax|5 tiles for cargo and 4 tiles for pax|256x512 Temperate|r11947 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game started out with a chaos-style cargo network, and a separate maglev pax net, with just one condition: all cities connected to a central backbone. Later the cargo part was fixed up to a more regular type, with a separate outer maglev ring for goods. |80|Image:PSG80.png|A huge SLH by ODM with SLs going both ways, and the pax backbone showing too}} |
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| {{Archive_PublicServer|Public Server Game 79|13.01.07 - 22.01.08|{{User|DJNekkid}}, {{User|Floffe}}, {{User|Mark}}, {{User|tneo}}, {{User|SmatZ}}, {{User|Osai}}, {{User|Shader}}, {{User|Thraxian}}, {{User|ODM}}, {{User|pm}} (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|12 on Mainline and 4 tiles on feederline|256x1024 Artic|r11838 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| The plan chosen asked to use [[#http://www.openttdcoop.org/blog/2007/12/09/tutorial-the-canal-trick/|the canal trick]] that Osai explained on the blog. Connected to this Mainline were four different transfer stations, that each was serviced with a dedicated network for that station. In the North and South drop-off areas were created where all raw materials are transported to. Logic in this was the transfer stations would send the cargo to the furthest drop. |79|Image:PSG79.png|Showing one of the transfer stations.}} | | {{Archive_PublicServer|Public Server Game 79|13.01.07 - 22.01.08|{{User|DJNekkid}}, {{User|Floffe}}, {{User|Mark}}, {{User|tneo}}, {{User|SmatZ}}, {{User|Osai}}, {{User|Shader}}, {{User|Thraxian}}, {{User|ODM}}, {{User|pm}} (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|12 on Mainline and 4 tiles on feederline|256x1024 Artic|r11838 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| The plan chosen asked to use [[#http://www.openttdcoop.org/blog/2007/12/09/tutorial-the-canal-trick/|the canal trick]] that Osai explained on the blog. Connected to this Mainline were four different transfer stations, that each was serviced with a dedicated network for that station. In the North and South drop-off areas were created where all raw materials are transported to. Logic in this was the transfer stations would send the cargo to the furthest drop. |79|Image:PSG79.png|Showing one of the transfer stations.}} |
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(no need for version number in GRF pack, the grf pack is downwards compatible....)