| {{Archive_PublicServer|Public Server Game 108|? - 17.08.08|{{user|Brainstorm}}, {{user|Chris Booth}}, {{user|andyp}}, {{user|Osai}}, {{user|s_m_w}}, {{User|planetmaker}}, {{User|Willie}}, {{User|Fuco}}, {{User|Mark}}, {{User|fmauNeko}}, {{User|Farden}}, {{User|thomashauk}}, {{user|Combuster}}, {{user|Kirov}}, (add yourself) |Cargo + Pax | 5 | 1024*512 Temperate|r14069+ [[GRF|#openttdcoop-GRF-Pack 7.2]] w. The 2cc Set|It was decided to use the gametype "Back to Basics" in this game together with the 2cc-set, which resulted in a pretty messy, but working network.|108|Image:PSG108Final.png| The area around Ninningstone shows a lot of different vehicles of the 2cc-set in action}} | | {{Archive_PublicServer|Public Server Game 108|? - 17.08.08|{{user|Brainstorm}}, {{user|Chris Booth}}, {{user|andyp}}, {{user|Osai}}, {{user|s_m_w}}, {{User|planetmaker}}, {{User|Willie}}, {{User|Fuco}}, {{User|Mark}}, {{User|fmauNeko}}, {{User|Farden}}, {{User|thomashauk}}, {{user|Combuster}}, {{user|Kirov}}, (add yourself) |Cargo + Pax | 5 | 1024*512 Temperate|r14069+ [[GRF|#openttdcoop-GRF-Pack 7.2]] w. The 2cc Set|It was decided to use the gametype "Back to Basics" in this game together with the 2cc-set, which resulted in a pretty messy, but working network.|108|Image:PSG108Final.png| The area around Ninningstone shows a lot of different vehicles of the 2cc-set in action}} |
− | {{Archive_PublicServer|Public Server Game 107|8.08.08 - ?|{{user|andyp}}, {{User|XeryusTC}}, {{User|SmatZ}}, {{User|LittleMikey}}, {{User|Mark}}, {{User|Matte}}, {{User|ChrisBooth}}, {{User|BenTortedelli}}, {{User|Brainstorm}}, {{User|thomashauk}}, {{User|Combuster}}, {{User|Yexo}}, {{User|Swallow}}, {{User|Japa}}, {{User|Tim}}, {{User|planetmaker}}, {{User|strstrep}}, {{User|uliko}}, {{User|Ammler}}, {{User|Willie}}, {{User|Kirov}}, {{User|DJ}}, {{User|fennec}}, {{User|fR4g}}, {{User|Farden}}, {{User|ninja}}, {{User|Thraxian}}, (add yourself) |Cargo | 2 | 256 * 256 Temperate|r14013+ [[GRF|#openttdcoop-GRF-Pack 7.1]] |A 2TL monorail game with a seemengly simple plan. With over 800 trains on such a small map, many many early constructions had to be expanded as the game went on. This was the first public server game to start since YAPP was included in trunk. |107|Image:PSG107Final.png| The Coal & Iron drop station was expanded numerous times finally resulting in a 4 track entry, 27 platforms, 4 track exit.}} | + | {{Archive_PublicServer|Public Server Game 107|8.08.08 - ?|{{user|andyp}}, {{User|XeryusTC}}, {{User|SmatZ}}, {{User|LittleMikey}}, {{User|Mark}}, {{User|Matte}}, {{User|Chris Booth}}, {{User|Ben Totterdell}}, {{User|Brainstorm}}, {{User|thomashauk}}, {{User|Combuster}}, {{User|Yexo}}, {{User|Swallow}}, {{User|Japa}}, {{User|Tim}}, {{User|planetmaker}}, {{User|strstrep}}, {{User|uliko}}, {{User|Ammler}}, {{User|Willie}}, {{User|Kirov}}, {{User|DJ}}, {{User|fennec}}, {{User|fR4g}}, {{User|Farden}}, {{User|ninja}}, {{User|Thraxian}}, (add yourself) |Cargo | 2 | 256 * 256 Temperate|r14013+ [[GRF|#openttdcoop-GRF-Pack 7.1]] |A 2TL monorail game with a seemengly simple plan. With over 800 trains on such a small map, many many early constructions had to be expanded as the game went on. This was the first public server game to start since YAPP was included in trunk. |107|Image:PSG107Final.png| The Coal & Iron drop station was expanded numerous times finally resulting in a 4 track entry, 27 platforms, 4 track exit.}} |
| {{Archive_PublicServer|Public Server Game 106|23.07.08 - 08.08.08|{{user|tneo}}, {{user|avdg}}, {{user|SmatZ}}, {{user|sepp}}, {{user|Brainstorm}}, {{user|Chris Booth}}, {{user|Farden}}, {{user|kais58}}, {{user|strstrep}}, {{user|andyp}}, {{user|thgergo}}, {{user|Osai}}, {{User|Mark}} (add yourself) |Cargo | 6 & 9 for Goods/ Steel| 2048*256 Temperate|r14005+ [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack 7.1]]|An extensive plan made by tneo was chosen in this game. The network has a seperate line for goods and steel running North to South. Along the ML 6 Back Bone Hubs were created, which were extended heavily in the end. With 1324 trains the game ended running smooth. Those Back Bone Hubs are certainly worth a look while they are dazzling at times.|106|Image:PSG106.png| An exit from one of the six Back Bone Hubs.}} | | {{Archive_PublicServer|Public Server Game 106|23.07.08 - 08.08.08|{{user|tneo}}, {{user|avdg}}, {{user|SmatZ}}, {{user|sepp}}, {{user|Brainstorm}}, {{user|Chris Booth}}, {{user|Farden}}, {{user|kais58}}, {{user|strstrep}}, {{user|andyp}}, {{user|thgergo}}, {{user|Osai}}, {{User|Mark}} (add yourself) |Cargo | 6 & 9 for Goods/ Steel| 2048*256 Temperate|r14005+ [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack 7.1]]|An extensive plan made by tneo was chosen in this game. The network has a seperate line for goods and steel running North to South. Along the ML 6 Back Bone Hubs were created, which were extended heavily in the end. With 1324 trains the game ended running smooth. Those Back Bone Hubs are certainly worth a look while they are dazzling at times.|106|Image:PSG106.png| An exit from one of the six Back Bone Hubs.}} |