Difference between revisions of "PublicServer:Archive - Games 251 - 260"
From #openttdcoop wiki
m (new template) |
m |
||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{PublicServerArchiveMenu}} | {{PublicServerArchiveMenu}} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=260 | ||
+ | |date=30.05.2013 - 11.06.2013 | ||
+ | |players={{User|V453000}}, {{User|Vinnie}}, {{User|mfb}}, {{User|Sylf}}, {{User|planetmaker}}, {{User|Mazur}}, {{User|Mark}}, {{User|Thraxian}}, {{User|zxbiohazardzx}}, {{User|nicfer}}, {{User|Maraxus}}, {{User|Absolutis}}, {{User|perk11}}, {{User|Ryton}}, {{User|Jam35}}, {{User|Abacus}}, {{User|RT78900}}, {{User|Abacus}}, {{User|scshunt}} | ||
+ | |type=Cargo | ||
+ | |TL=TL3 | ||
+ | |mapsize=512 x 512 Temperate | ||
+ | |version=r25385 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=This game started as a normal cargo game with 1 drop per cargotype and a single huge goods drop in center. With increasing traffic on mostly wood the network quickly evolved into a set of huge set of linked BBH and MSH. It provided some good learning experience for new players, and V453000 used some stations in this game to explain overflows & priorities for overflow-releases a bit more detailed. | ||
+ | |imagedescription=Picture can be found above here. }} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=259 | ||
+ | |date=9.05.2013 - 29.05.2013 | ||
+ | |players={{User|Sylf}}, {{User|mfb}}, {{User|V453000}}, {{User|nicfer}}, {{User|Vinnie}},, {{User|Mazur}} {{User|Jam35}}, {{User|bio}}, {{User|Maraxus}}, {{User|Absolutis}}, {{User|Fulsalin}}, {{User|Miolin}}, {{User|Kosmic}}, {{User|perk11}}, {{User|Pocok}}, {{User|Ryton}}, {{User|Tycoondemon}} | ||
+ | |type=Cargo | ||
+ | |TL=TL5 | ||
+ | |mapsize=512 x 512 Tropic | ||
+ | |version=r25267 [[GRF|#openttdcoop-GRF-Pack 8.0]] | ||
+ | |description=This game we made a single BBH in the middle and it connected to the three main drops on the edges of the map. In these maindrops every train that produced secondary cargo will refit to that cargo and load it. The secondary cargo is unloaded at every SLH and refit back to the primary. We extended the complete mainline to 4 tracks and even 5 tracks on some points. The mad thing we did this game is use an underpowered train. Every time the train was full and went up a slope it would slow down. This created some nice mergers that use gravity and we tried our best to prevent slopes on a mainline. Also notice that the lack of a lot of mainline will give fewer SLH's that in turn will have lots of industries connected. Every SLH has 2 lines in and out of the sideline. | ||
+ | |imagedescription=The central BBH has quite some traffic. It also grew a little in the needed expansions. }} | ||
+ | |||
{{Archive PublicServer | {{Archive PublicServer |
Latest revision as of 18:27, 11 June 2013
Public Server Game 260
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 260 Final / Direct Link to this entry |
Public Server Game 259
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 259 Final / Direct Link to this entry |
Public Server Game 258
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 258 Final / Direct Link to this entry |
Public Server Game 257
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 257 Final / Direct Link to this entry |
Public Server Game 256
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 256 Final / Direct Link to this entry |
Public Server Game 255
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 255 Final / Direct Link to this entry |
Public Server Game 254
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 254 Final / Direct Link to this entry |
Public Server Game 253
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 253 Final / Direct Link to this entry |
Public Server Game 252
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 252 Final / Direct Link to this entry |
Public Server Game 251
| |||||||||||||||
|
|||||||||||||||
Download: Public Server Game 251 Final / Direct Link to this entry |