Game Date:
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10.10.08-21.10.08
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Usual suspects:
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Rob, andyp, tneo, Chris booth, StarLite, Bennythen00b (extend)
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Gametype:
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Cargo Concept
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Trainlength:
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7
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Mapsize:
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1024x256 Temperate
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Version used:
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r14469 #openttdcoop-GRF-Pack 7.2
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Remarks:
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A game with a lot of water and a lot of separate islands using Pikka's Basic Industries (PBI). This game was plagued by the low production level of the industries, and the fact that the mines and wells kept closing. (This is a "feature" of PBI where mines and wells have a fixed amount of materials to produce, then "dry up".) The network that never really got busy, even at the end. This would have worked better with a shorter TL to generate more traffic, as well as smooth out the economy.
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The big sawmill pickup, which unfortunately wasn't very busy
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