Difference between revisions of "PublicServer:Archive - Games 161 - 170"
From #openttdcoop wiki
(Basic 170 entry, needs TL, users, map size) |
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<noinclude>{{PublicServerArchiveMenu}}</noinclude> | <noinclude>{{PublicServerArchiveMenu}}</noinclude> | ||
− | {{ | + | {{Archive PublicServer |
+ | |id=170 | ||
+ | |date=21.12.09-30.12.09 | ||
+ | |players={{User|Mark}}, {{User|^Spike^}}, {{User|Csuke}}, {{User|Technica}}, {{User|Sparr}}, {{User|V453000}}, {{User|Petert}}, {{User|Osai}}, {{User|Phazorx}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] | ||
+ | |TL=TL | ||
+ | |mapsize=512x512 Temperate-Alpine | ||
+ | |version=r18594 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=This game was all about wood. We had four wood drops along the map, one of them SRNW. The network got separated into two as the goods trains had their own and wood trains as well. In the late stages of the game, we had also trouble with cash, as the inflation went strange. SRNW with a subnetwork was tested as well as a "tightly packed" station exit. | ||
+ | |imagedescription=Station exit compressing the trains together. For normal people: Just rails everywhere :P.}} | ||
− | |||
− | {{ | + | {{Archive PublicServer |
+ | |id=169 | ||
+ | |date=11.12.09-21.12.09 | ||
+ | |players={{User|Mark}}, {{User|Chris Booth}}, {{User|KenjiE20}}, {{User|Pm}}, {{User|Petert}}, {{User|^Spike^}}, {{User|Csuke}}, {{User|Zuu}}, {{User|V453000}}, {{User|Intexon}}, {{User|jondisti}}, {{User|Simonzzz}}, {{User|Yashkir}}, {{User|Technica}}, {{User|Sparr}}, {{User|puk}}, {{User|Hirundo}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] (Experimental PZ-like Plan) | ||
+ | |TL=TL3 | ||
+ | |mapsize=512 x 512 Temperate | ||
+ | |version=r18577 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=Quoting from Mark's plan itself, "Experimental pz-like plan", "Mainlines start off with LR, expand when needed". | ||
+ | |imagedescription=A twist to the PSG screenshots, a picture of the !! BUILDER'S BOARD, with nice eye-candy.}} | ||
− | |||
− | {{ | + | {{Archive PublicServer |
+ | |id=168 | ||
+ | |date=03.12.09-11.12.09 | ||
+ | |players={{User|Mark}}, {{User|Chris Booth}}, {{User|jondisti}}, {{User|Petert}}, {{User|Damalix}}, {{User|sepp}}, {{User|Techinica}}, {{User|Sietse}}, {{User|csuke}}, {{User|V453000}}, {{User|Kolo}}, {{User|sparr}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] | ||
+ | |TL=TL3 | ||
+ | |mapsize=512 x 512 Arctic | ||
+ | |version=r18400 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=A tightly confined network nestled in the valleys with a total of 10 BBHs and 11 SLHs | ||
+ | |imagedescription=A medium-sized BBH (09) created by Sietse. Notice how the tracks conform to the land, and terraforming is used very minimally.}} | ||
− | |||
− | {{ | + | {{Archive PublicServer |
+ | |id=167 | ||
+ | |date=25.11.09-03.12.09 | ||
+ | |players={{User|Gleeb}}, {{User|XeryusTC}}, {{User|SmatZ}}, {{User|Mark}}, {{User|Chris Booth}}, {{User|Petert}}, {{User|Sietse}}, {{User|FiCE}}, {{User|csuke}}, {{User|Sedontane}}, {{User|jondisti}}, {{User|^Spike^}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] | ||
+ | |TL=TL4 | ||
+ | |mapsize=1024 x 512 Temperate | ||
+ | |version=r18279 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=A massive game has to include massive hubs, and it did. Gleeb's plan won over Chris Booth's and the building started, the [[Mainline|LLLL_RRRR]] two way roundabout hub was the major part of the game, but it caused some jamming problems later in the game. The major cargo of the game was oil. One "Major Oil Pick up" produced a million litres a month. The [[Sideline|SL]] had to be expanded to LL RR to fit the need of the growing number of trains. The game ended with 1,000 trains. | ||
+ | |imagedescription=The Wood/Ore drops, and the Steel/Goods pickup, created by {{User|Chris Booth}} using a unique station which can be entered from both sides.}} | ||
− | |||
− | {{ | + | {{Archive PublicServer |
+ | |id=166 | ||
+ | |date=17.11.09-25.11.09 | ||
+ | |players={{User|Chris Booth}}, {{User|Gleeb}}, {{User|KenjiE20}}, {{User|Petert}}, {{User|csuke}}, {{User|Kalaidos}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|A3aan}}, {{User|Dam}}, {{User|Barbaar}}, {{User|Damalix}}, {{User|jondisti}}, {{User|Kolo}}, {{User|Paul}}, {{User|raz}}, {{User|Thraxian}} | ||
+ | |type=[[Gametype:Back_to_Basics|B2B]] | ||
+ | |TL=TL3 | ||
+ | |mapsize=256 x 512 Sub-Tropic | ||
+ | |version=r18081 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=A return of the B2B (back-to-basics) gamestyle, with an unexpectedly good result. | ||
+ | |imagedescription=The factory drop and pickup re-worked a total of 3 times}} | ||
− | {{ | + | |
+ | {{Archive PublicServer | ||
+ | |id=165 | ||
+ | |date=31.10.09-17.11.09 | ||
+ | |players={{User|Chris Booth}}, {{User|tneo}}, {{User|Mark}}, {{User|Petert}}, {{User|^Spike^}}, {{User|csuke}}, {{User|A3aan}}, {{User|XeryusTC}}, {{User|planetmaker}}, {{User|Damalix}}, {{User|kais58}}, {{User|sepp}}, {{User|Gleeb}}, {{User|Xaroth}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] | ||
+ | |TL=TL5 | ||
+ | |mapsize=512 x 512 Temperate | ||
+ | |version=r18081 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=A mountainous, free terraforming game, with one of the major goals to hit 1,000 trains, plan by tneo | ||
+ | |imagedescription=BBH01 by {{User|Chris Booth}}. An epicentre for the massive train network built}} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=164 | ||
+ | |date=25.10.09-31.10.09 | ||
+ | |players={{User|Mark}}, {{User|Chris Booth}}, {{User|ZarenorDarkstalker}}, {{User|Thraxian}}, {{User|^Spike^}}, {{User|pugi}}, {{User|DJNekkid}}, {{User|planetmaker}}, {{User|Nickman}}, {{User|XeryusTC}}, {{User|Damalix}}, {{User|Razaekel}}, {{User|Petert}} | ||
+ | |type=[[Gametype:ICE_SBahn|PAX (SBahn)]] | ||
+ | |TL=TL7 | ||
+ | |mapsize=1024 x 256 Temperate | ||
+ | |version=r17847 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=A PAX game over a long stretch of map, connecting towns using the Japanese TrainSet. | ||
+ | |imagedescription=Nice view of the small and large island/sbahn/boat transfer (by Damalix and {{User|Mark}})}} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=163 | ||
+ | |date=20.10.09-25.10.09 | ||
+ | |players={{User|insulfrog}}, {{User|Chris Booth}}, {{User|Petert}}, {{User|ZarenorDarkstalker}}, {{User|Thraxian}}, {{User|atdt}}, {{User|Mark}}, {{User|jondisti}}, {{User|tneo}}, {{User|Gleeb}}, {{User|Spuuukie}}, {{User|pugi}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] | ||
+ | |TL=TL3 | ||
+ | |mapsize=256 x 512 Temperate | ||
+ | |version=r17847 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=An exciting mountainous game, led by {{User|insulfrog}} constructed over a period of 4-5 days made the map look covered head to toe, except for some small spaces containing no industries. The beauty of the plan was it's simplicity. | ||
+ | |imagedescription=BBH 01 by Mark, what one could consider the structure of the entire network.}} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=162 | ||
+ | |date=11.10.09-20.10.09 | ||
+ | |players={{User|Chris Booth}}, {{User|Thraxian}}, {{User|ZarenorDarkstalker}}, {{User|Petert}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] | ||
+ | |TL=TL3 | ||
+ | |mapsize=512 x 1024 Temperate | ||
+ | |version=r17814 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=It all started with a two-way SML ML loop with main stations on the corners and a single BBH on each edge. Over 1650 trains later, most of the farms had closed - wood, coal, and oil became the chief exports. Later in the game, balancing the loads on the sidelines became the challenge, as some sidelines were sparse while others were over capacity. Shifting some stations from one mainline to another helped alleviate a lot of the congestion. | ||
+ | |imagedescription=One of several high-output wood stations}} | ||
+ | |||
+ | |||
+ | {{Archive PublicServer | ||
+ | |id=161 | ||
+ | |date=03.10.09-11.10.09 | ||
+ | |players={{User|Chris Booth}}, {{User|DCritic}}, {{User|AlexanderB}}, {{User|Petert}}, {{User|Tussengas}}, {{User|tneo}}, {{User|^Spike^}}, {{User|Stoffe}} | ||
+ | |type=[[Gametype:Cargo_Concept|Cargo]] & RV | ||
+ | |TL=TL7 | ||
+ | |mapsize=128 x 2048 Temperate | ||
+ | |version=r17687 [[GRF|#openttdcoop-GRF-Pack 7.3]] | ||
+ | |description=Originally intended to be an RV-only game, the 2048 dimension made several players rethink that strategy. Instead, local RV networks were connected by a backbone rail line. 2000 cars and 600 trains carried cargo as fast as they could - which wasn't very fast (iron trucks carried 19 tons each at 80km/h). | ||
+ | |imagedescription=Don't drink and drive - you might get lost!}} |
Latest revision as of 22:11, 9 May 2013
Public Server Game 170
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Download: Public Server Game 170 Final / Direct Link to this entry |
Public Server Game 169
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Download: Public Server Game 169 Final / Direct Link to this entry |
Public Server Game 168
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Download: Public Server Game 168 Final / Direct Link to this entry |
Public Server Game 167
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Download: Public Server Game 167 Final / Direct Link to this entry |
Public Server Game 166
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Download: Public Server Game 166 Final / Direct Link to this entry |
Public Server Game 165
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Download: Public Server Game 165 Final / Direct Link to this entry |
Public Server Game 164
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Download: Public Server Game 164 Final / Direct Link to this entry |
Public Server Game 163
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Download: Public Server Game 163 Final / Direct Link to this entry |
Public Server Game 162
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Download: Public Server Game 162 Final / Direct Link to this entry |
Public Server Game 161
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Download: Public Server Game 161 Final / Direct Link to this entry |